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SilverStones

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A member registered Apr 05, 2024 · View creator page →

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love this game, that last level soundtrack was giving me mad Super Mario Galaxy vibes

Eggshell mechanics are pretty sick, I did get stuck on one section where you have to use a shell-cracking bump to vault yourself into an upper path before the door closes - not sure if there was a way to make the player move faster or not. Very fun tho

got to 5000+ before expending all the ammo in a blaze of glory, lots of fun

SUPER awesome! Very challenging levels, awesome art style, and were those Undertale sound effects thrown into the mix?

Sometimes if I died and I was holding left/backward for whatever movement I needed, I often ended up drifting back into the previous level on accident, which I had some concerns over since I was afraid of accidentally dying in that previous level and having to start from there again. I don't know if preventing you from going back to a previous level would be too much handholding for this type of game, though, so it's not that big of a gripe for me. Overall, fantastic job!

Really like the simplistic and colorful vibe on this one!

Super awesome work! I wish I spawned with more of those healing berry blocks around me, I got wiped out way faster than I would've liked but I'll definitely play this again later today.

Pretty cool game. I do wish the player's dash had a bit more kick to it, though, since there were several times I found myself swarmed by energy blasts and just didn't have the movement speed to escape. Title screen looks sick.

Absolutely phenomenal. Love the aesthetic, as well as how the rising water encourages you to keep moving but doesn't quite spell the end for your journey even if it catches up to you. Very chill and fun game! (only time I ever got a little annoyed was when the harsh winds kicked in right as I was about to jump and sent me careening the other way lol)