Really fun idea! I think the bomb running away after you bump its timer is pretty funny. I would have the bomb make a noise when it is 'hidden' again because sometimes I was panning around waiting for it to beep at me before I knew if it had been placed somewhere in the room after it ran away.
Sorrento110
Creator of
Recent community posts
I like this, I wish there was more of a chance to spend the money you earn. More depth to this game would be great! I was having some issues with clicking the people and assigning them to seats, maybe a simpler system to move people into the trains, or have the people stop on the platform faster, would work nicer?
Really tense game! The resource management is really cool. I got into a state where I couldn't sign the end of shift ledger (I had 0 medicine) but there also wasn't a button to click to 'lose' or anything, I just got stuck on that screen. Overall awesome game, I could see this being really fun to run a whole play-through of. I would love a way to sacrifice some resources I have plenty of to get resources I had few of every once in a while.
I really liked the style on this game! Very cool, and so many vibes crammed into one game screen! I wish there was a way to spend more money at once on certain categories. I couldn't get the "More Budget" category to max out after a while because it only increased by $1 per click and I was earning much more than it required to upgrade it. I would love to see more content for this!
I enjoyed this game! It definitely got my blood pumping. Some of the power ups feel like must haves while other power ups don't feel all that strong. I also noticed a bit of buggy behavior around the double and triple jump where they weren't doing what I expected all the time. The subsequent jumps would frequently have little or zero power to them in some situations. Overall a really enjoyable experience though!
Fun concept! I ran into a bug in stage 3 with the dragon where my snake hit an obstacle and the knockback kicked me out of the right side of the arena where I couldn't see my snakehead. I then died from striking things multiple times I couldn't see, presumably the outer wall of the stage 3 arena.
Overall a very fun take on a classic game!
I really enjoyed the concept! It took a second to figure out what was going on, but once I did it was a fun puzzle to tackle. I think this game has a lot of room for additional features and mechanics as well! I would really enjoy playing a version of this where it feels much more high paced and strategic to protect your heart!


