An extremely efficient module. This should be peoples' benchmark for writing short adventures - it gets across everything you need to know, the layout allows a lot of information to get into not a lot of space, the text formatting makes parsing text extremely legible, and establishes just enough information about the game world that lets this be consistent but be a unique experience at each table.
theomninerd
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Easily my 2nd favorite short-form LH module now - and that's only because it's impossible to dethrone The Chair for the #1 spot. Packs a lot into a small space - great layout, clear writing. Obvious that grinding out all the maps in the LH Deluxe Edition has honed Josh's ability to make small legible maps to a razor's edge. Can't wait to torture my friends- I mean, play this totally normal and wholesome adventure with my friends.
Jamie is really good at letting the art do the storytelling and this project is no exception. Really sneaky (/positive) way of combining map, character sheet and room descriptions into one spread that somehow is both functional as rules and instructions to us players while also presenting as a diegetic object, the mad scribblings and doodles of the person destined to go investigate this ink-stained coffin.
Surprising literally no-one, Ryan Perilsnprincesses made a banger module.
No but seriously, great stuff. Concise, to the point, layout is clear, map is legible, cover art is in the same style as old pulp fantasy covers while still being recognizably in Ryan's style and looking modern. Fake weathering on the pages was a great touch. Writing is direct and just funny enough without being distracting. This has, as the kids say, the sauce.
Oh man, Urbana Oyster Fest! I feel like I've been there though it was AGES ago. I love that Virginia has so many weird small-town shellfish-related festivals though, I feel like there's a solid 2-3 month period you could go from town to town across the state and find a few one every weekend and still not hit them all.


