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Tim Schaefer

11
Posts
4
Followers
A member registered Nov 15, 2024 · View creator page →

Creator of

Recent community posts

The game is nostalgic and fun to play. When the wave increases, the game becomes impossible, so It might need some more balancing

The Idea is fun, and the art style is cute. I would have wished for better Instructions at the start. I would like to see some music and sounds to boost the stress level of the game.

I love the theme of the Game!! It's a fun but sometimes unrewarding game when kicking the people off. The art style is awesome and reminds me of those funny browser games. The Sound effects are also Funnz and amazing. All in All Good Job.

Cool game. I love that you have multiple paths. The store could be a little bigger, and there is no introduction to the game, and what the objective is. But besides that, very nice game.

Love the game, its cozy, Chill, and fun. The control with space could need some work, but overall, I have nothing bad to say.

Love the game. It looks awesome, and the gameplay feels great. I have nothing negative to say. 

The general Idea is pretty nice, but the gameplay is very frustrating. You could zoom the Camera a bit more out so that the player can see where he will land. Easy fix. But overall, it's a cool game.

The Tower Defense idea is really cool, and it's also a cool game with a lot of potential. The only downside for me is that you don't know which attack you currently have equipped, and how much HP the enemies have left. A shop after each round or at the side of the map would be nice to have. It would have a positive effect on the replayability and general feel of the game if you could upgrade and buy new spells. Adding an Inventory where you can only have a certain number of spells would also add to the feel of the game; you would need to think about spell combinations before each round.

This is definitely not my type of game; it's a cool idea for the theme, but it's just not for me. I find the questions you can ask rather plain and not fitting for a date, but that's personal preference. 

 The game gives me 2010/14 Spiele-Affe nostalgia. The art style fits the theme perfectly and adds a nice charm. The difficulty was sadly nonexistent. There wasn't really a challenge. But overall, a great game.  

It's a stunning game, and the gameplay is unique. The Only real negative thing that I can say is that the Speedup mechanic is not 100% reliable. I would also have a good effect on the gameplay if you added a visual blast area so that the player can see where the boost radius stops from those big pistons. :)