The play on words with "only space" is really clever and I really like the art style you were going for. I would have liked to have some sort of indication about how long I need to press space like a bar that fills up maybe. Also, a tutorial page of sorts that could explain what I need to do as I was just floating around hoping for the best. Really good idea and would love to see what you do with it in future. Nonetheless, the audio and creativity was peak!
Unlit Lantern Games
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That intro was so GOOD! The music was so well implemented. I was jamming to it so hard the village burned down! Great work, loved the idea, music and intro. Staring at the black screen as a background was a bit much after a while and I wished there was a boss, because the enemies get a bit repetitive after a while. Polish is great and gameplay was smooth. I hope to see if you put levels in the game in future. Happy Game Deving!
I really like this idea, maybe if you combined some sort of roguelike mechanics into the game, that would make it well rounded as a great game. I wished I could have used my mouse as the aim, but I understand with the curses and the way it is set up, the keyboard controls were necessary. Well done on the polish, felt smooth from start to finish. Happy Game Deving!
Games where the enemy follows me when I am not looking always has me paranoid! The idea is there, unfortunately it requires some polish to make it stand out, like I could not find the exit after it states to escape. I walked around for 15 minutes to see if I could see anything, but nothing. Also I walked into the enemy and it disappeared and reappeared and did not move. Hope to see this game after you polished it up a bit more. Happy Game Deving!
This is why I don't gamble. Damn well took all my MONEY! I like the idea of fishing with a cursed "catch"... see what I did there... or you did.. anyway! Really great game with smooth and solid gameplay. I do not know if there was supposed to be an ending, but I caught a few fish that cursed me. Never thought I would every say that. If there was an ending, please just reply to my comment so I can see it. If the game does not have an ending, I would like to see it someday. Happy Game Deving!
Don't look BACK! I like the idea you were going for and it fits the theme nicely. I did get a bit disorientated with the sudden change to black with the vision, nut that could be a ME problem
The animations did need a bit of polishing and the sound effects require a bit more variety. The game did feel a bit laggy at times. Other than that, like the death animation and the tense moment when I have no idea where I am when moving. Great work. Happy Game Deving!
Nice and simple with a clear goal. Had fun running around making sure I got everyone's names right. It was a bit too easy as the ghost just walks a bit too slow and would have been nice to have horror or scary sound effects to make the player anxious. Overall it ran really smooth and the gameplay was solid. Great game
Love the art style and the funky looking characters. Was struggling a bit in the beginning with no idea what I was doing wrong, but was determined to win. After a while I realized I should not let their suspicion bar go down and move with the momentum. Great sounds that fit the atmosphere. Smooth and rewarding gameplay!
Thank you so much for the comment and feedback. Unfortunately I misjudged the difficulty in finding the people with the hint and the tell provided and looking now I should have made it a bit more obvious. I will take care to improve and expand my thought process towards the player so my games are actually fun to play. It was a learning experience and your feedback has made it clear. I hope to join you in another GameJam when I have improved. I should start "watching myself" for the time being. Happy Game Deving!
I will protect my cute little goblin! The artwork is really good and the gameplay is easy to understand. Really liked the dress up mechanic to give my goblin nice little outfits to sneak past. I apparently need to work on my memory cause I had a hard time here and there, at least the suspicion gauge was merciful. Happy Game Deving!
I will protect my cute little goblin! The artwork is really good and the gameplay is easy to understand. Really liked the dress up mechanic to give my goblin nice little outfits to sneak past. I apparently need to work on my memory cause I had a hard time here and there, at least the suspicion gauge was merciful. Happy Game Deving!
I have no idea what the "dudes'' have done to deserve this, but it sure is satisfying. There is something about "number go up, brain go brrrrr" games that just scratches an invisible itch. Simple yet addictive to the point where you want to finish it. The cool dudes never stood a chance! Happy Game Deving!
I have no idea what the "dudes'' have done to deserve this, but it sure is satisfying. There is something about "number go up, brain go brrrrr" games that just scratches an invisible itch. Simple yet addictive to the point where you want to finish it. The cool dudes never stood a chance! Happy Game Deving!
So is this what a fever dream looks like? What a great game. Everything from animations and sounds are so well put together. The story had me wondering what other wacky character I will encounter. Short and sweet with enough to make me question if I want to people watch ever again. #InnocentSmallBoi! Happy Game Deving!
So is this what a fever dream looks like? What a great game. Everything from animations and sounds are so well put together. The story had me wondering what other wacky character I will encounter. Short and sweet with enough to make me question if I want to people watch ever again. #InnocentSmallBoi! Happy Game Deving!
What an excellent and brilliantly executed little game. The theme of 10 seconds is apparent from the start, the movement and gameplay is smooth. Really well done on this project. Hopefully you will add some more levels in the future so I can continue to die from lack of oxygen trying to find my way out. Happy Game Deving!



