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Visconde

52
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A member registered Dec 29, 2021 · View creator page →

Creator of

Recent community posts

Great call for the theme!

This looks gooood! I wish thare was a linux build ;-;

That’s just brillian! I hate building UIs, but yours… I just couldn’t stop playing, because it felt good to move things around, serve the clients, watching the microwave…

If you don’t mind, i’d like to take this game as reference for future projects lol

I really appreciate it! There’s only so much we can do in a week, but the guys on my team were absolutely mindblowing lol

I’ll make sure to give yours a try as well!

This was a very pleasant surprise! The deduction felt great, and it kept me playing for a while.

Great call for this theme!

I really enjoyed it!

It’s cool that we went in similar directions, and ended up in totally different places on the take of the theme.

Really fun to play, and i wish i was smart enough to get all endings. Btw, how many are there?

You nailed it on the Gameboy feel! The cycle of switching in between stealth and battle felt nice too. It’s refreshing. And that spirit with wings, was so annoying to hit, and so satisfying to finish! Like a miniboss.

Good work!

I felt at home having to play it on the terminal! Lol Very interesting concept, and the diegetic UI is very immersive too!

Good job guys

It is a vibes matter, you know? There’s no set rules. If it was up to me, i think i’d reveal the results of each blame/forgive right on the spot (or at least hint it with sfx or particles).

Also, showing which you got right, and which went off at the score reveal. For the score screen, make it count up with a nice sfx and buildu.

Anyway, that’s just me! Don’t take anything i’m saying too seriously, i’m not an expert in any of this lol

I love when you try off-the-hat things and the game receives it well And you were on the spot in creating curiosity, and want for exploration

We had very similar takes on the theme! That’s nice i think a touch of user feedback would keep me playing longer.

Nice work!

Lovelly! Thanks for the feedback, i’ll also make sure i’ll play yours

The idea is really inovative! It is a nice call on the theme. Unfortunatelly, some paths are already blocked by previous players, so i could not have the full experience

I was waiting for a jumpscare ngl! Nice work!

Lol the laugh i had when we cannoned sheeps in the air! Good catch on the theme

Very cool idea! Some jumps were hard to make, and some coyote time would really help. Thanks for the game!

That was fun!! At first, i tought “oh, that’s all?” than the minigames changed again and again, and i had fun in every single one of them. Lovely game!

Only call out is that the doors minigame can have runs where the target is not in any of the doors, which leaves our results in hands of RNG. Besides that, great work! Really enjoyed it

This was a blast tbh!! Love the concept, and way to play. For real, this could be on steam lol

Nice catch on the theme! Very enjoyable

I found it really fun to play! A custom mouse pointer would really fit the gameplay. I lost track of mine so many times during the gameplay!

Good catch on the theme also

I had a good laugh on this one! Good call lmao

It was very easy to get started, which i find very nice! After clearing all the people on the first level, i didn’t get to a next, so i guess that’s all.

Also, the lights are punishing but not much, so you can straight up ignore it and chase the people right ahead. Either way, i had fun playing! Thanks for the game, good job!

Thanks for the review! Is it ok if i take a section of your review for a video?

I really appreciate the feedback! Thanks Pollo

I’m with you in that one. Tho most frustrating part of this game was not being able to unselect pieces lol

Thanks for the feedback!!

Thanks for the feedback! Sorry for missing my call on stream, had to bail yesterday

Last level is an Jones Paim in the ass lmao Thanks for the feedback yo!

Saw it on two streams, and i really enjoy the concept and how much polishment went into it. Looks complete! Dope

Just spied the game thru a stream, and i love the style you came up with Really imersive, and well tought

I really enjoyed how the menus itself are imersive, and you feel like you’re playing right from the start.

Perfect! The choice of not playing the main music when you were above water was genius!

I felt like i had to hold to a gun 4real. You nailed on incorporating the mechanic My non-gamer friend had a hard time tho

Loved it!

I was surprised by the mechanic! Loved it.

Btw, i found nice that that i didn’t need a mouse to play

Obrigado pelo feedback! É muito importante pra gente ;D

I tough it was going to be easier lol Nice work

No linux? ;-;

F**In amazing. Can be the winner fo sho

I really dig the good humor and artstyle, had a lot of gags and founc the ballance sweet. Great work folks!

The game looks great!
Untoftunatelly i couldn't get it to run on the linux installer, so i ran web with the jitter audio.
It happens, great game!

(1 edit)

Indeed!
Thanks for the feedback, and i agree with you pretty much.
The levels that were funnier had tight road  laps, where you couln't avoid slowing down to get curves right, and eventually bump.
Unfortunatelly, they did not make it thru the jam finishing line. 

I'll get them in game as soon as the jam ends, stay tuned

Thanks for the feed! Maybe, we will get back to work on this project. Stay tuned in our profiles!