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Weatherpaintergirl

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A member registered Nov 13, 2024 · View creator page →

Creator of

Recent community posts

Thank you for the feedback im glad you enjoyed the game! :D 
Yeah im probably gonna rework the collectibles visually a bit, i just kinda went with the first idea that came to mind because of time constraints.

The checkpoint point is very fair! Maybe a climbing rope anchor could fit 🤔

I hope you check out the game again when we update it sometime!^^

Im glad you enjoyed the game!! Thank you for all the praise :D The walljump definetly needs some more fine tuning yeah (also the thing we got feedback on the most!. We hope we can improve on the game a bit after the judging period ends and work on it a bit more :D

Thank you so much!!

Im glad you enjoyed it! Yeah theres definetly some fine tuning needed (coyote time and various other small adjustment)  but we were running really low on time :c But thats just the nature of game jams! I think we really learned alot from this project and are planning on working a bit more on the game and polishing it further after a short brake! 

Thank you for the feedback :D

Thank you!

First of thank you for playing im glad you enjoyed it! :D
Your comment made me realize that the check if you have all moon coins collected only happens in the pause menu so you have to press pause after collecting the tenth coin ;-;
Now in hindsight it seems like a very silly mistake, but such is th enature of gamejams, we were running low on time :(

Do you know what the issue is?

Thank you :D

The game looks really pretty and cute! I would really like a button tho that just lets me become small on comand because often times youre just kinda forced to wait to become small again which kills the momentum of the game a bit. I also got a bit frustrated at the enemies since in some sections it felt a bit hard to become big enough to hit them, and even when the like crying thing appeared that indicated you can roll them over now i would still get killed touching them and then i had to replay the whole section. 

The game has a really creative and fun idea tho and was fun to play!

Genuinly really good game with fantastic art that looks really polished and fun dialogue I really enjoyed this entry!!

I'm really happy yo hear that you enjoyed it, thank you!! :DD 

We wanted to add a tutorial but were out of time unfortunately :( Thanks for all the feedback! :D

Im glad you enjoyed it thank you so much for the kind words :DD 

Im glad the Linux Version worked! :D I dont have Linux installed yet so I couldnt test it myself

Cute lil minigame collection! It feels like alot of love has been put in the presentation and the game. In the running minigame it just stopped before i could see the character fully run, is that supposed to happen?

Cute little game! I like the artstyle tho it did lag a bit on my end which made  me a bit nauseous. I honestly just had fun churning out the orders really quickly, but I was wondering if there was more that was supposed to happen? Orders didnt really expire and there wasnt any sense of urgency, so I just kinda stopped once i hit like 120 dollars.
Still pretty fun game tho!! 

Thank you!! :DD

Im glad you enjoyed the game!! Tysm for the feedback, we didnt really consider walking slower on keyboard during developmen, good to know for future projects^^

Really well made game especially considering it was only a one week game jam!! The presentation is immaculate and i love the atmosphere. During gameplay I ended up feeling a bit directionless and slow which sadly bogged down the fun aspect a bit but the game itself feels really well made and I would love to see this game further polished and improved upon!!
Also sadly I couldnt get the multiplayer working :(

its the like wobbling and spinning of the background which made me feel motion sickness, it was very rapid and inconsistent with its spinning which made it even worse. Im also just very susceptible to motion sickness in general in video games

Zooming around if fun but combat felt a tad bit akward because you couldnt really dodge and had a really low range, and the bear would just kinda move out the way of your molotovs so you just kinda had to get lucky, still a fun little game tho!

I dont know if I did something wrong but i jumped in the crystal and then was just invisble and could get out of bounds?  The graphcis were also glitching on my end

Really beautiful game with a fantastic Artsyle!! Though I didnt really understand the premise of the game? It kinda gave me the vibe of Warioware at first but then i lost a minigame which seemed scripted? Then I got put into a Minigame about matching fruits I think but I didnt really understand the controls which frustrated me a bit.

 Really cute game tho!!

I really love the Artstyle of the Main and Pause Menu!! The game in general just looks very cute. The music is chill and the gameplay is a chill lil puzzle game. It can feel a bit sluggish to move around ( i just ended up spamming the WASD keys to move around faster) but all in all this is a very solid game!! Good Job!!

The game gave me motion sickness sadly and even after playing the tutorial i struggled controlling it :( I really like the presentation tho, it has a nice charm to it!

Thank you :D