Hello gizmo199,
I hope you're well ! :)
Thank you very much for your framework Fauxton 3D, I love it very much !
I have created a shadow system for dynamic and static "3D "objects (in buffers) for my game (also for 2d sprites). The shadows are aligned with the x, y and z axes of the sun in the ‘WorldEnvironment’ object.
Unfortunately, I wouldn’t know how to integrate it into your framework for the community. I know you no longer have time to work on the framework, but if you ever feel like adding shadows to it, don’t hesitate to ask me for the code :). The code is very little.
Below is a preview of the shadow system using only static elements with the sun position updated every 0.5 scd:
