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A jam submission

MisdirectiveView game page

Play as a spy bunny on a mission, stealth game style.
Submitted by Mya-N — 18 minutes, 47 seconds before the deadline
Rated by 15 people so far
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Misdirective's itch.io page

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How does the game fit the theme?
Unreliable narrator

What code and assets did you not make from scratch during the jam (if any)?
Not Applicable

How many people worked on the game?
2

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Comments

Submitted(+1)

The visuals and concept are good, but I couldn't understand how the core gameplay works :,)

I think it misses a tutorial, and even after smashing my keyboard and mouse and discovering what buttons work, I would still get to a part where it's impossible to go through

Developer(+1)

what browser were you using? There is a bug where the bunny’s dialogue which guides you through the game/controls doesn’t appear on certain browsers. There should only be one room that doesn’t have explicit instructions 

Submitted(+1)

another bunny protag game!

i really like the art and palette in this game, specially the shooting cutscene, very charming

unfortunately i couldn't get too far due to bugs x(

still i think with a few adjustments this can be a really cute game!!

Submitted(+1)

I was a bit confused about what was happening here and I assume I ran into a bug. For some reason I got a "You win" screen shortly after this.

The visuals are really charming though, and I especially like the color palette and character art. With a bit more polish this could turn into a really nice little stealth game.

Developer

oh wow 💀 

(+1)

I love the artstyle, there is a wonderful basis and great potential for a good game to be made, though there was quite a few bugs (to be expected for a game jam though!). Was a bit unclear on the controls switching between keyboard and mouse (arrow keys and mouse) and then using the E key to interact with the circle and square, if there was a little more time to implement such features that focused on one control scheme and a little more dialogue/cutscenes, game would be quite fun even when being so short!

Submitted(+1)

I like the stealth elements and visuals, with a bit more time this could really shine.

Submitted(+1)

I liked the artstyle.

Submitted(+1)

I like the color palette and the art.

*I also have the cursor problem.

Submitted(+1)

It was a really interesting idea! I really loved the colors, and especially that sneaky walking animation — that was -3 amazing! Great job!😅

Submitted(+1)

Won the game, not sure how^^
It was fun anyway :)

Submitted(+1)

Art is great. Some jank but I got through it. Nice concept, looks great. Well done

Little things:

- entering crouch seems to require the player to be fully stationary. With the controls being quite low-drag, you have to wait quite some time after letting go of the move button for crouch to work. It gives a feeling that the crouch button doesn't work.

- mouse cursor didnt appear for me on the menu screen

Developer

Thanks for the feedback on the movement controls! I’ll work on getting them smoother for future jams. As for the mouse issue, for some odd reason the cursor showed in the editor but not in the exported version (couldn’t quite figure out why).

Submitted(+1)

Hi yes I thought it was strange, because the cursor appeared in game for me, just not in the main menu. Maybe a draw order thing?

Submitted(+1)

I like the concept and artstyle but on level 3 kept getting a game over after killing the guy.

Developer

(Pssst, if you want to try winning the game attempt going away from the bomb)

Submitted(+1)

Ngl, I forgot the whole point of the game was to lie to me

Developer(+1)

Pfft, that’s so fine. Means you’ve been tricked!! >:D

Submitted(+1)

I like the art style, especially the cover art!

Submitted(+1)

Love the artstyle!