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Description
Made in FL Studio. Mostly inspired by Shin Megami Tensei games, especially 5. I used a guitar for the first time in this project.
Synopsis: A young man named Orpheus awakens in a devastated world. Armed with the gift of Voice, he must journey to the heart of the apocalypse and decide the fate of a dying world.
Theme
How does it fit the theme?
I used a lot of vocal synths and distant electronic pads to invoke a feeling of traveling through dangerous devastated world
Link(s) of the submission on streaming services
https://soundcloud.com/tenetox/sets/orphic-null
Number of tracks5
Genre
Soundtrack use permission
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Comments
I really liked it! It's well-mixed, well-composed, and I love the vibe: nice job!
This is some good stuff! The percussion in Secret Garden was especially of note for how different it was and how groovy it felt. I think that might be my fav of the OST. Felt like an underwater song that didn't make me want to fall asleep from generic strings.
Great atmosphere created in this OST. As others have said, the expression and the dynamics are too static, and the music would benefit from increasing that range. Otherwise great work!
dig the OST a lot, though I kinda felt like Toby over here at some points of the submission....

(the most "i need a fix in the mix" part for me were the drums in Conflict Euphoria, especially the kick.... i js didnt really feel it at all!!!)
also STYLUS RMX GANG!!! u told me you use stylus on the discord server but then I immediately recognized a stylus rmx sample in the last track so like....... its double awesome.........
much love!!!
Great job, very atmospheric!
You cooked, simple as. This is a great vibe and a has a clear identity. My only critique is the same as Pyöveli's, I would've liked to hear more expression in the voices, some dynamics, some swells. That's literally my only note. And Secret Garden was my fav. Love your sound, great work.
the basis and idea are really good ! You can make it even better by developping the story and the concept.
Sound design wise, and seeing how central your voice synth is, it's too static : make this sh*t travel, change beetween voyels and volume, automate so much you can't see your screen anymore ! This way you'll have a way more engaging lead, and more personnality out of it. Anyway, GG !
Cool