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A jam submission

Blueprint HellView game page

Does your code have enough scalability?
Submitted by egunan — 1 hour, 21 minutes before the deadline
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Blueprint Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Enjoyment#344.3064.306
Overall#454.3194.319
Creativity#814.3894.389
Style#3434.2644.264

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
"Blueprint Hell" takes the challenge of managing your code as your project scales and turns it into a puzzle-based game that is inspired by visual programming languages.

Development Time

96 hours

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Comments

Viewing comments 40 to 21 of 57 · Next page · Previous page · First page · Last page
Submitted(+1)

Fun puzzle game! 

Submitted(+1)

This game has easy to understand rules, and it's somewhat straightforward to solve them, but it's fun seeing how I can connect them and where I can place them. I also really enjoyed the postscript at the end, which nerd sniped me for a bit before I stopped trying to solve it. The aesthetic also fits it well!

Submitted(+1)

I had fun playing! Just connecting the nodes was already enjoyable!

Developer

Thank you :)

Submitted(+1)

So neat, so clever ! And you could add lvl, and lvl, and lvl of this ! The prog theme is a nice bonus though ! I really loved it ! And you really only worked on it during the jam? Amazing !

Developer(+1)

Thank you! I actually made this in 3 days thanks to the open source node editor in github

(+1)

OMG I love it!! 

Submitted(+1)

OMG the UI is so neat !! Love the concept as well, well done !!

Submitted(+1)

As an Unreal programmer, I could really relate with the pain of spaghetti code! 
Great idea, really polished and satisfying game. The UI, sound, and mechanics were all really consistent, congrats!

Submitted(+1)

This is a really cool game! i got real Blender geometry node editor vibes from it. And the spagetty factor slowly creeps in. The difficulty and depth is spot on. The one thing i would have liked, is to put nodes on already existing lines like you can in blender, but that's just a nitpick. Great game. (I you can find the time i would be happy if you took a look at my game and rated it)

Submitted(+1)

This really well done, my type of puzzle game! Good effort! 

(+1)

The best part is that there is one beautiful answer.

Very neat game, really enjoyed it

Submitted(+1)

This is my type of game!  I love how it plays a music scale when running the code.  The bit at the end about there being a solution where no wires cross is really cool.  

Submitted(+1)

I saw the cover art and instantly wanted to play it. Great idea and fun game. The UI for everything looks very clean too. 

Submitted(+1)

This is my favorite game of the jam I think! Fun idea, I could feel the inspiration from corpo jobs with clients asking for the moon. Really fun, sad it was over too soon. Congratulation for making this game :D!

Submitted(+1)

Easily the best puzzle in this jam that I've played so far! The idea and its execution is just amazing!

Submitted(+1)

Amazing game.  Exactly what it should be.  Fantastic distillation of what blueprints can feel like sometimes.  I would love to see this expanded into a full game.  Awesome job.

Submitted(+1)

I made my entry in unreal 4. This gave me flashbacks to the hours I spent doing this exact thing over the weekend. Really fun, I only wish it was longer! (which, really, is the highest praise for a game jam game x) )

Submitted(+1)

This game is so scalable you could probably make a whole game engine out of it. I am looking forward to this branch of Unreal Engine 6 you are building on Unity.
The moment that everything clicks together is really satisfying. The best puzzle game truly is programming.
Jokes aside, can you please tell us what this beautiful looking script does? 

*SOLUTION SPOILER ALERT DO NOT LOOK*

Submitted(+1)

Very well polished and great design!

Submitted(+2)

Blender flashbacks

Submitted(+1)

Extremely clean and polished game, easy to understand and hard to put down hahah

Viewing comments 40 to 21 of 57 · Next page · Previous page · First page · Last page