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BeatBuster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #505 | 3.931 | 3.931 |
| Audio | #1787 | 3.276 | 3.276 |
| Creativity | #2302 | 3.655 | 3.655 |
| Narrative | #2424 | 2.690 | 2.690 |
| Artwork | #3741 | 3.069 | 3.069 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your attacks are placed in a looping timeline, which periodically activates them.
(Optional) Please credit all assets you've used
SFX: Kenney, Fupi (OpenGameArt)
UI: game-icons.net
(Optional) What would you like to be called if GMTK features your game?
Homs, xENNIxx, Diablominer, Livio, Skyparticles
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Comments
Nice interpretation of the theme with looping music! Missed opportunity to make all the attacks sync with background music, but other than that, it's well polished and fun.
We thought about it but couldn't do it due to the time limit. Thanks for your feedback!
Really fun game with a super innovative core mechanic. Kind of a random thing but I thought the logo was really cleverly designed as well. Nicely done!
Thank you! I was worried nobody could read the B hahah
i got jumped by all these rats and they kicked me against the wall. but i love this game anyway
I think that by animating the rats and adding extra content, it would make for a great game.
Got hooked real fast! Really like the ability system and the customizable sequence tab. Made some of the effects broken especially the knockback one. I was untouchable for a while and loved it!
Honestly, while I was playing I was shocked by how cool the game is, personally I liked the improvements and the music, it was interesting to see what improvements will be next
Thank you!
You are welcome)
Nice vampire survivors like game! Nice execution!
Here's a video of my playthrough, which contains my feedback. I play your game at 1:48:32
Thank you for feedback! You are right, if we'd have more time we would definitely add more attacks and stuff to add more depth to the looping system.
Very fun! I haven't played a lot of vampire survivors-likes but the build crafting was pretty fun. Good variety of powerups (I enjoyed all the song names) and the theming is nice. I do wish there was a lot more feedback, both for damaging enemies and receiving damage.
Great survivor overall i always enjoy classic type games like that lol
If i had some issue with it, it's just that it felt a bit too survivor classic if you know what i mean. And i feel like the loop term could have been more used, like with a looping map or looping the ennemies to them giving higher exp but it's the first enemy all that.
Also, i think it lack a bit of feedback, enemy takes damage, you take damage, you collect records all that, and a invicibility time every time you get a level to allow you to change your order more freely (or like a countdown, just to not throw the player in the pit lol)
It's not to throw you under the bus lol, its just advices! don't take it too badly thanks :')
All things considered you did a great job congrats
Thanks a lot for your extensive feedback. Yeah, player feedback has definitely come short due to time shortage. Nonetheless i hope you had fun playing our game.
yeah no i usually enjoy survivors and this was very enjoyable !
This was fun! I made it to level 17
Really enjoyed playing this - very addictive. The loop mechanic for the abilities was great - with their repeated sounds adding to the rhythmn of the game as well. Loved the disco theming as well, especially on the ability names.
Agree with others that more feedback on the abilities and losing health would make the game better.
Still really run though! :)
Thank you! Glad you had fun playing our game!
Not bad! Pretty interesting mechanics for a survivor-style game, with how you can rearrange and modify abilities to have different effects. I personally feel like the Ten Cent Pistol was a bit strong compared to the other attacks, since it always has infinite piercing and I don't *think* the other attacks had any piercing? I will say that I think the feedback is a bit weak, and if it weren't for the numbers that appear behind enemies and your own health going down, I wouldn't know that any damage was being done at all. Maybe some simple sound effects would help here?
Regardless, pretty good overall!
Balancing was quite hard in only 4 days so its not that great same as player feedback, next time we'll need to focus on that. Hope you had fun and thanks for the feedback.
great work to you as well! love the variety of attacks
This is dope!
Really cool! Some skills were a bit laggy (seems to be the ones that affects a radius around the player like the knock-back and crush) and also when there are too many enemies, but it’s good that we can restart without losing our skills and upgrades! Well done :D
Yeah, we were a bit too short on time to optimize the game properly, but I hope it was enjoyable regardless. Thanks a lot for playing!
Love the alcoholic he just like me fr
Cool Idea! I really like how you can rearrange the powers to create different combos!
Great work!
Cool game
I like the idea of using a musical loop! the fact that you decide the order is a cool idea with good combo potential. I died after getting a power up that pulled all the enemies on top of me though!
There is a displace power up which you can combo with that pull. It allows you to pull towards your mouse. Thank you for playing and the nice feedback!