Play game
Jump 'Till You Drop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #418 | 3.717 | 3.717 |
| Artwork | #1384 | 3.811 | 3.811 |
| Enjoyment | #2068 | 3.371 | 3.371 |
| Audio | #2403 | 3.126 | 3.126 |
| Creativity | #2894 | 3.509 | 3.509 |
Ranked from 159 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Jump 'Till You Drop fits the theme because every time you beat a level you need to loop through all your past levels to get to the next one. The loop goes way deeper than that but I don't want to spoil the hidden part of the game.
(Optional) Please credit all assets you've used
incompetech.com
kenney.nl
(Optional) What would you like to be called if GMTK features your game?
Greg
Leave a comment
Log in with itch.io to leave a comment.





Comments
Great game, one of the few with a good narrative, congrats
This is a really cool concept, and a cool tweak to the "ever-changing level" take on the Loop theme.
This game is fun to play, it's a basic platformer very pulished, the thematic is creative the level design is good and the movements are pleasant, I think it's a bit too basic but it's still very enjoyable. I enjoyed the artwork and sound design ^^
one of the few games ive played that actually has a narrative, nice point. I found the things like changes in gravity and flips to be a bit unpredictable and the ability to double jump off the ground felt unintentional. Other than that i enjoyed the art style and overall gameplay
One of the few games that I've played in this jam with a solid narrative that's really integrated into the story, nice job!
liked it a lot, jump felt a bit off but overall a very solid submission
The jump feels a bit floaty, and it is a little repetitive at the start. But otherwise, this was quite fun to play. The narrative was a nice touch. Perhaps, some more mechanics would’ve been nice but for a first jam entry this is quite good!
Pretty cool narrative for a game jam since i barely see any story in games, but its made pretty nice here and is paired with decent gameplay as well. Reminds me of sheepy
Very cute, if a bit repetitive, game felt pretty actively malicious and out to get you which I think was fitting for a game like this. I'd want a few less blind 'jumps' personally, I found a few times I was just flung into spikes and died because I was in the wrong place at the wrong time, nothing I could do. Still very fun though.
Ngl I like this one, but I have a grudge, I think that it would make the game a lot more interesting if instead of adding to the level at the end of the previous part, it somehow altered the part we already played to make it harder, that way the player isn't forced to play with the same parts over and over again just to get to the new stuff. Other than that, it's awesome, especially for a first game jam entry!
Good job!
9/10 ^^
Nice game, interesting narrative, very fun.
This is great for your first jam game. The art was solid, I have always loved the style. I the narrative was well done and I was compelled to see what was happening. I loved the little glitches that happened.
The only thing I didn't like was how floaty the jumping was. For a game essentially still just a platformer, I wish the jumping was tighter and more fun.
Interesting narrative, cute game. Great for a first jam!
Cute art!
Really good work!
Wow! It's really impressive to have done this in such a short time. The pixel art is just magnificent!
Very solid game! The controls are decent, floaty enough to fit the vibe of the game, The story is decent enough. I'd say the only real nitpick of the game for me is that sometimes you have to make a leap of faith and most of the time youd fall into spikes that couldnt be seen, besides that, great first jam!
Nice game! Good design and narrative + a solid first jam entry, you can be proud of yourself! :)
rated!
This is a neat little platformer and it incorporates the theme well! The narrative hints at something interesting, as do some of the weird effects throughout the game, though based on the hint that there's a "hidden part of the game" either I missed a secret or the loop isn't actually that deep. I do think the platforming is a bit floaty, but given that there's so much air control it wasn't a problem and the game wasn't terribly challenging, though given the looped (and therefore sort of repetitive) nature of the game I think that's honestly for the best. It was a very creative way to keep things interesting despite making the player go through the same things repeatedly.