The tank moment won me over.
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Office: Under Siege's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1170 | 3.182 | 3.182 |
| Creativity | #1428 | 3.879 | 3.879 |
| Enjoyment | #2325 | 3.303 | 3.303 |
| Audio | #4595 | 2.606 | 2.606 |
| Artwork | #5027 | 2.727 | 2.727 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are stuck in a loop trying to escape (look on the game page if stuck)
(Optional) Please credit all assets you've used
see description for full credits
Comments
Interesting humorous game. Would love to have a few checkpoints to help simplify some of the actions, but other than that, pretty cool game.
Pretty funny and fun little game, not much else i can really say... Artstyle was pretty good and i love the lil ways to counter specific deaths! Throwing the apple was def my fav idea at the very start. Sounds were decent but a bit too loud though . Overall not a bad game! definitely got a good chuckle out of me :>
Great concept, would have liked checkpoints so that i didn't have to do the same step over and over and over again. Love the idea and execution, keep it up!
Just when I thought it's a fellow office simulator... Couldn't really get any further after defeating the first terrorist :(
Nice game regardless. In comparison, pushing emails all day doesn't seem like such a bad thing :P
Perfect execution, wish i could fit all my feelings in a comment but i cant.

Very fun and interesting game, but loud audio volume was so annoying to my ears
This game was absolutely hilarious. It wasn't always clear why you died and it dragged on just a little too long, but man did it leave me laughing aloud constantly. And that is not something common for gamejam entries. I liked the tiered hint system but it was very rigid in its solutions even when other things seemed very possible and you got hit with an invisible wall instead or you couldn't do it until you do something else first.
So it's quite flawed but a hell of a lot of fun.
the game has potential but for now its just a loop of getting killed over and over again even if you read the hints heh
Absolute cinema, you're monsters for making this
6/5, made me audibly laugh multiple times
I did complete it. There's definitely something too the idea of a clockwork puzzle game where you have to find an exact way to dispatch a threat, but the telegraphing and the very restrictive scenarios don't let that premise take hold. I'm also not one who finds contempt for the player funny. There's something legitimate behind the gaff - it's just in there pretty deep.







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