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A jam submission

KurikaesuView game page

Repeatedly reach the goal while using up temporary platforms. How many times can you make it?
Submitted by mayabyte, mips64 — 2 hours, 22 minutes before the deadline
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Kurikaesu's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#7913.6113.611
Artwork#13273.8333.833
Enjoyment#17933.4443.444
Creativity#21073.6943.694
Narrative#38572.3472.347

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each level is played in a loop, requiring several clears before you can proceed

(Optional) Please credit all assets you've used
Some sounds by jdwasabi. Everything else is original! See in-game credits menu for details.

(Optional) What would you like to be called if GMTK features your game?
Team Trouble

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Comments

Viewing comments 59 to 41 of 59 · Next page · Last page
Submitted(+1)

Its such a unique gameplay style and it really is enjoyable. Thank you for making this.

Submitted(+1)

Nice concept and artwork ! The difficulty goes up so fast that I didn't had time to have a good hand on the controls but nice work !

Submitted(+1)

I really, really like the movement and the feel in the slide for example. Also, quite creative that the clouds don't regenerate! Good job!

Submitted (1 edit) (+1)

I adore how this game looks. It's a little difficult but in a good way, a really fun and challenging platformer with depth in the movement mechanics. Great work!

Submitted(+1)

Such a cute and lovely piece of work! I especially loved the art style , pixel art is always number one :D The jam theme was integrated into the game really well. Great job!

Submitted(+1)

love the concept and the theming :) i liked the movement, the fact that you have to take advantage of momentum makes it really precision based! it's challenging but feels like it rewards you for being precise haha. also i really liked the visuals but i feel like the cloud platforms weren't super visible since the background is also clouds? i think they could stand out a bit more since they're the core focus of the gameplay :D

Submitted(+1)

Very cool idea and good take on the loop theme. I love the shadows in the levels they add an extra layer to the art. I think the game starts of too difficult in my opinion. Overall a very good game! Could you rate my game?

Submitted(+1)

cute! platforming felt a little tricky but maybe i'm tired trying to grind ratings at 2am. who knows.

Submitted(+1)

Really cute game! Very creative idea and I really like the visual style to it. Perhaps a smaller easier level would've been nice as more of a tutorial/introduction so the player can ease in a bit more, but overall really enjoyed it!

Submitted(+1)

Precision platformers are my kryptonite, in the sense that I just have way too much fun with them and completely lose myself and any track of time. The better the platformer the less of myself remains, and I can confidently say that I lost quite a lot of myself while immersed in this game! The movement is quite complex, and the hunt for collectibles is very challenging in an incredibly fun and rewarding way. Having the player focus both on routing and complex movement had the potential to be very difficult and overwhelming, but I think everyone involved just nailed this. Excellent game!

Submitted(+1)

Repeating the same level is a fun concept. I wish I knew how to jump higher, cause I don't know what to do once I get these balloons. I adore the visuals and the main character animations. Well done!

Submitted(+1)

cute pixel art, I struggled a lot with the controls

Submitted(+1)

cute!

Submitted(+1)

Fun game, I really like the idea! I got stuck on level 4 or something. Tried it many times but seems impossible.

Submitted(+1)

Very fun and creative idea! My personal scores were 6/3, 4/2, 3/4, 2/4 (Torii/cookies). I spent a while trying to get the cookie on the glass platform in level 2, but it was quite difficult to reach and I eventually gave up on trying to collect it.

I really liked the idea of destroying certain objects to make a path forward for further runs that was introduced in level 4, I think that expanding upon that would make for some interesting puzzles and platforming challenges.

On one of my playthroughs of level 1, I encountered a strange bug where the bell extended all the way to the bottom and remained there even when I did a hard reset by holding T. I don't exactly know what caused it, but here's a screenshot showing the bug: (The rope even broke the starting platform!)

Overall, the concept of the game is very cool and definitely something I'd like to see more of in the future!

Submitted(+1)

A pretty challenging game! Took quite a long while to get used to the controls, but thats not because they suck, theyre actually really juicy! I do like the art style of the game too, simple but also quite nice, love how the shadows indicate where the platforms are which definitely helps! Overall pretty decent challenging lil game

Submitted(+1)

Great concept! Wish the game told me I could jump further/higher by sliding before I died 20 times to get the cookie on the bottom right in the first level lol
Really fun though! And very challenging, could not figure out how to get the cookie on top of the glass in the second level.

Developer

Glad you enjoyed it! The cookie on the glass in level 2 is unfortunately impossible in the jam build. We've fixed it for the post-jam update though

Submitted(+1)

Loved the game, was very fun to play the mechanics were rewarding. Not the best at these kind of games so i enjoyed the challenge! one bug I found with the first level, is that when I tried to reset with T, after I completed the 3 completions again, the bell went through the floor and deleted parts of the first platform, probably not intended :)


Overall amazing game, well done!

Submitted(+1)

Interesting to redo each level but with a slightly different layout, due to platforms missing as you step on the, Get used to the movement mechanics rather quickly.

Viewing comments 59 to 41 of 59 · Next page · Last page