Cool and interesting mechanic. I'd introduce new frequencies later in the game and not all at once. Separate buttons for each frequency instead of switching them would be better I think. Maybe the echolocation circles should be a bit brighter and the points shouldn't disappear when swiching frequency but stay there and slowly fade away like normal. Overall good game that can be improved and expanded if you want ;)
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Sounds of Darkness's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #9 | 3.438 | 3.438 |
| Creativity | #9 | 3.312 | 3.312 |
| Overall | #22 | 2.825 | 2.825 |
| Music and Sound | #33 | 2.500 | 2.500 |
| Gameplay/Fun | #39 | 2.375 | 2.375 |
| Graphics | #47 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game follow the theme?
The MC uses Soundwaves to echolocate
Did you use any pre-made assets? If so, credit them here:
Yup i used the font:
Comments
This game has a cool concept and a creative idea! I really like the usage of three different waves for different objectives. However, I think the implementation of that mechanic was a little lackluster. I really wanted to have fun with it but it didn't quite click for me. Perhaps the mechanics were introduced too quickly, or maybe the silhouettes should have stayed on screen longer to give players more time to read. Something felt missing in the core gameplay loop that prevented it from reaching its potential. The creative concept itself is very compelling and shows a lot of promise. Overall, this is an interesting entry with a solid foundation that would benefit from polish. Would love to see this idea expanded upon!
I like the ambiance, though found I kept wanting to press each number key to do each sound wave. overall, it was fun but very challenging
I think I have nothing to say that wasn't said in previous comments, but cool mechanic! (I would suggest tu just hit a different button for every frequency rather than "choose the frequency button" and then pressing "sound button", but it's just personal preference about gameplay style :)).
Creative take on the theme. Well done. I think the number keys to choose frequency would be great. I often press 1/2/3 instead of shift lol. I won the game after getting that box thing.
I was freaked out by the ambience. Haunting game. Even more scary since I couldn't figure out the order for the numbers :(
Good job!
Really fun idea, can see lot of potential in creating cool puzzles and experiences here. Wish the echoes of each frequency stayed on screen when changing to speed up exploring the level. Good job on the game!
Quite interesting premise! I got stuck on the first level. I wouldn't blame the game for this, since it is quite late here, and my brain is not braining.

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