Very cute, love the visuals
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Cloud Top Bakery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #67 | 4.470 | 4.470 |
| Overall | #126 | 3.779 | 3.779 |
| Audio | #164 | 3.687 | 3.687 |
| Gameplay | #166 | 3.701 | 3.701 |
| Innovation | #180 | 3.657 | 3.657 |
| Enjoyment | #369 | 3.612 | 3.612 |
| Theme | #422 | 3.545 | 3.545 |
Ranked from 134 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's about making biscuits (or cookies) in a very risky environment.
What code and assets did you not make from scratch during the jam (if any)?
Soundtrack by Flask77: https://pixabay.com/music/beats-bag-of-rubber-bands-342985/
Oven SFX: https://pixabay.com/users/engyclick-41075976/
Windmill SFX:https://pixabay.com/users/freesound_community-46691455/
How many people worked on the game?2
Comments
One of the best games I've played so far, I can see this turn into an overcooked alike game with a co-op mode and different levels to make even more cookies! Not sure where the risk factor was ngl but well done overall! The graphics were awesome and the game feels practically done for how polished it is. I'll keep an eye out for future projects C:
The risk factor was the throw mechanic, since you might just throw stuff at the wrong angle or with the wrong force, which means your ingredients/cookies fall and go bye bye. Now I think of it, it might not be as obvious as a risk and more seen as a base mechanic. Nobody really take the safe route and just do the platforming xd
Very cool game, I love the clouds in the background! The cover is fire as well!
Platforming was fun, i was able to spawn an army of bees by beating the hell out of a hive:)
This is super well-designed! I ADORE the level layout, it’s so clever. Putting the first source of flour between you and the cookie portal tricks you into thinking you have to make precise throws with flour while dodging bees to get it back to your kitchen, when instead you could take the time to explore the map and find better spots for it! That time limit is killer for how many steps each cookie has. The high skill ceiling and potential for optimization is amazing.
My only real thought for improving it would be making it a little clearer which object will get picked up when you’re standing by several. Maybe also a way to recover health, like submitting multiple orders at once or otherwise overperforming? Missing even one deadline starts a spiral into scrambling to finish more that gets out of hand very quickly. There’s also a pretty heavy lag spike when putting dough into the oven the first few times.
I love the butterflies. That got a laugh out of me.
Absolutely strong game. Charming aesthetics, fun gameplay, and a well written tutorial. I enjoyed the chill atmosphere of it all! Great work.
This game is probably one of the best out there but I think the absence of an onboarding almost kill the experience.
(Yep I read the tutorial but a game like this need to give players a hand and accompany them for a while, at least in their first steps)
Except for that the game is a hit and it surely have a lot of potential also post game jam.
Super clever concept well done!
Lovely game! The graphics are really nice and it has a great relaxing vibe to it all
Loved the gameplay! the artstyle and how it resembles the theme, the only thing is that i didn´t get how to cook, reaching the materials was really fun tho, I see this being a real game
Great concept. had lots of fun figuring it out. Made really well. Liked the butter-flies, Nice Game.
wow love the concept
art and music and atmosphere is top notch. I leave detailed feedback on every single game I play, so hope you don't get intimidated by the wall of text. Here's my feedback:
Overall, I wish there was more indicators on what I need to do. Some things I struggled to discover or took me some time:
- I didn't know right click was for picking up objects. I don't think the game told me this.
- I don't know what the timers at the top right are about. I don't know what the icons mean or the cards are for, and hovering my mouse over them does not tell me any information.
- I got to the portal, but it didn't do anything, nor told me what I need to accomplish before I can use it.
- There are lots of resources - honey, crumbs, strawberries, but the game doesn't tell me how to use it, or where to go to use them. By this point I have learnt I can pick them up with right click, but what do I do with them?
- i tried donating the honey to the windmill as it had a honey icon hanging by the stand attached to it, but it did not do anything.
- Later on, through sheer random experimentation, I found you could deposit them on this random brown table I ran into, but then i did not know what to do next.
- I think a lot more 'hand-holding' would be helpful - anyway that's just my thoughts and merely sharing my experience playing!
I see a lot of other people commenting on the art, which I fully agree with - the art is fantastic, but I don't see much comments on the gameplay so I am left wondering if everyone else has figured the game out and it's just me being a little dense haha. If you could watch my screen, it would be me wandering aimlessly around the map picking up and dropping objects (since you hold only one at a time), while time is ticking down to the eventual game over screen.
Still, I actually left this game running in the background because the music was so cozy and chill, and it brightened up my day just looking at those gorgeous graphics - love the idea of the island in the sky btw. Very wholesome!
It seems that I have! I see that it's the last button below credits, which is where the Exit button normally is.
Given that the game requires the tutorial to understand, and given its importance, I think there should be a popup like "Do you want to play the tutorial?" Yes (Recommended) vs Skip, when you press the Start button and you have detected that the player has not gone through the tutorial ever before.
I notice that a couple of others missed it too, so it seems I am not the only one, so making the tutorial more obvious would definitely help in the onboarding process :)
This game has an absurd amount of polish, amazing! Great art, loved the sound effects, and the gameplay was difficult but made sense. Great use of the theme!
it took me a while to finally make my first cookie AND THEN I ACCIDNELY JUPED OF. I WAS OUT HERE THINKIG WOUDNT IT BE FUNNY IF I FELL AND I LEGIT DID BRUH 10/10
man, this game is soo cool, the game play loop is soo cool, the concept is very good, the execution is also very good, i can see this being a full release in the future :DDD
ALSO I REALLY LIEKD THE COVER ART :D
Very well-made and original.
Great visuals and sound.
Congrats on delivering such polished game!








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