I liked the visuals with 2D sprites and 3D orthographic objects! Creating all the assets as one dev is impressive work
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Dungerously's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #109 | 3.800 | 3.800 |
| Visuals | #278 | 4.050 | 4.050 |
| Gameplay | #302 | 3.500 | 3.500 |
| Enjoyment | #374 | 3.600 | 3.600 |
| Overall | #413 | 3.442 | 3.442 |
| Innovation | #539 | 3.150 | 3.150 |
| Theme | #1316 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
๐๐๐๐ ๐๐๐๐๐ข๐๐๐๐๐ ๐๐ ๐ข๐๐๐ ๐๐๐๐๐๐ ๐๐๐๐, ๐๐๐๐๐๐๐๐ ๐ ๐๐๐ ๐๐ ๐๐๐๐๐, ๐ ๐๐๐๐ ๐๐ ๐๐ก๐๐๐๐๐, ๐๐๐ ๐ ๐๐๐๐ ๐๐๐๐๐๐๐๐ ๐๐๐ ๐ ๐๐๐๐ ๐๐๐๐๐๐๐๐ ๐๐๐โฆ (๐๐๐๐๐๐ ๐๐๐๐ ๐๐๐ ๐๐๐๐๐ ๐๐ ๐๐ ๐๐๐๐๐!)
What code and assets did you not make from scratch during the jam (if any)?
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How many people worked on the game?1
Comments
Okay, WTH — why does this game have so little attention?
The pixel art is really good, the music is great, and the gameplay is super fun. Honestly, this is very impressive for something made by one person. The controls are smooth, the visuals look great (though maybe a bit too much bloom at times), and I love the mix of 2D and 3D backgrounds. The starting cutscene was also a nice touch.
Iโm honestly frustrated that not many people have played it, because this is amazing. You should definitely be proud of what you created
Thanks so much! That really makes me happy since I know there's a lot of stuff that can be improved with this game. I haven't been rating many other peoples' games, which might be why not many people have seen it :| (I'm still trying to get at least 20 ratings). Thanks for playing and good luck with your result!
Nice game, a lot of action and i could go on my own pace. (really fast lol)
A gem :) loved everything about it. I love the rapid fire. I love the atmosphere and level design. I like the variations in creatures. I like the music and sound effects. Nice particle effects. Awesome Job!!!
check out my 'Give me the Biscuit!' submission. thanks :D
This was fun to play. Short and simple, but very easy to pick up and play.
Love the 2.5D. The combat felt fairly nice, although I do think the player taking damage needed a bit more feedback. I thought the game had bugged out when I died, because I didn't realize when I was taking damage.
Visuals are nice. There are a decent number of SFX. The music was cool. Finally, the use of theme was neat.
Cool submission.
Wow, that was a lot of fun to play. The controls feel nice, and the art and music fit perfectly well. Loved throwing around boxes.
Wasnโt expecting a boss fight—Gary was definitely a pro.
Really enjoyable! It was nice finding out that I wasn't picking between upgrades, but actually getting everything I found. Nicely done! Also, it was fun watching the blocks fly with the dash.
This game was great! Reminded me a lot of Wizard of Legend. My only two criticisms would be that the enemies kind of felt repetitive, except for the final boss that was a lot of fun, and stage 2 was kind of hard to see, the lighting was very bright. Other than that this was a great game.
Nice work ! the art and gameplay work well together I'm impressed you made everything by yourself. Good Luck!
Amazing that you did all this yourself, but I do think that the gameplay needs a bit more refinement. For a game that's supposed to be about taking a risk, the fact that I could just hold down the mouse and basically be untouchable took me out of it a lot.
This was awesome, thank you for posting. The game 100% deserves more love.
Really nice job! The sounds are really great, really impressive that you made those yourself! The visuals were also awsome! Hope your game gets some more ratings soon, because it really diserves it. If you don't mind, I'd really appreciate if you could check out my game as well! Thanks!
I absolutely love the visuals. the 2.5D art style is beautiful and the animation frames are really smooth. Footsteps are too loud I think but this is a fun portrayal of what bugs are doing when they are hiding from you lol. Great job
Heya this is great! I got up to the green key but maybe the game soft locked? There was a green sign that I couldn't read and the exit was blocked. Maybe I missed some enemies in other parts of the level. One complaint I have is the footstep sound is pretty loud. Otherwise it's a fun concept!
Thanks for playing! As stated in the help section of the page, the exit is blocked on purpose, and you're meant to find another way. The sign not having text and the incorrect placement of the wall is a bug that I am going fix as soon as I can. Sorry about this. Also, I didn't notice that with the footstep sound, so thanks a lot for the feedback!

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