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TriJam#342 - Dungeon Exploring's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #6 | 3.250 | 3.250 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #7 | 3.000 | 3.000 |
| How well does the game fit the themes? | #7 | 3.750 | 3.750 |
| Overall | #8 | 3.075 | 3.075 |
| Gameplay | #9 | 2.750 | 2.750 |
| Audio | #10 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 h programming, using and modifing older assets to speed up.
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Comments
Nice Submission, with more time, there is a lot of potential for improvement.
I appreciate the speed in this game. I got out in 12 seconds (and that's after waiting 2 seconds before realizing it started). I'll try it a few more times!
Thanks, I think people just want to play quickly. I can’t do more than that in 3 hours, I don’t have enough practice.
Great visuals and polished for the small scope. I like the glow effect, its visually pleasing and the bat animation is fun.
yes, unfortunately I didn’t manage to do more in 3 hours because it looks reasonably good.
I'm sure there was no time for this, but if you had like a Bat Echo Ping to show a little more area temporarily, with a squeak sound I think it would have made this even better.
Yes, I already had sounds ready but unfortunately no time to finish it.