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A jam submission

The Sticking LandsView game page

a puzzle game with 2 strange worlds. made for Brackeys Game Jam 2026.1 "Strange Places"
Submitted by rockbench — 1 day, 1 hour before the deadline
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The Sticking Lands's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#214.2124.212
Gameplay#353.9093.909
Innovation#2383.4553.455
Overall#2783.4243.424
Audio#4183.1213.121
Visuals#5633.2733.273
Theme#8762.5762.576

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A puzzle game with two strange worlds: ores stick on their own, and lava only sticks when you command it

What code and assets did you not make from scratch during the jam (if any)?
some code from my own project: face-the-puzzle-a-masked-journey

music

"enchanted tiki 86", cynicmusic

assets:

Tanks!

Stylized Coin Pack

KayKit

How many people worked on the game?
1

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

Bro, awesome puzzle game! The main mechanic is really nice and the level design is wonderful, I enjoyed a lot the experience. I played each level in both of worlds (ores and lava), the last level of each world are great challenges, It took me a long time to figure out how to pass those levels haha. Congrats for your game! Btw, if you start to rotate your character like crazy, pressing WASDWASDWSASDAWSADAWSD, for example, the character becomes smaller and smaller, until the character becomes a tiny line in the screen, a bug that doesn't changes the experience, once I just have to press R and the character is back to normal, but I thought you should know about that bug. 

Submitted

Such a great game! it deserve much more ratings, great job :)

Submitted

Solid game in every aspect! I really enjoyed the puzzles, from start to finish. I appreciate puzzle design, undo functionality, visuals, audio, and mission map. The UI could use some minor improvements for clarity , but all in all, it being a solo project is very impressive.

Submitted

Incredibly fun, very nicely-thought-of introduction stages. The way the difficulty increases through each stage was perfectly executed. Great job!

Submitted

The gameplay feedback feels satisfying.

I also liked the progression, it’s nicely paced and the puzzles are enjoyable.
Nice work!
I’d love to hear your thoughts on our game as well if you get the chance.

Submitted

Fun puzzle game! The sticking mechanic was a great idea. idk if it was just me but sometimes when i pressed 'x' it made me teleport somewhere. Great game!

Developer

thanks for playing! yes there's some weird bugs.... i'm collecting them and will be fixed after the jam!

Submitted

Wow pretty fun game! The final lava level had me pretty stuck and I had to give up! I am guessing I needed to form some large single piece before pushing it onto the water or something but I couldn't work it out.

Developer

thanks a lot for playing :D

Submitted

The gameplay had me HOOKED. I rarely like puzzle games, but I played all of this game although I was not able to complete the final levels this was so fun. A little bit of polish and some extra levels and I could play this for HOURS!

Developer

thanks a lot :D

Submitted

Very fun gameplay and mechanics! The puzzles were very well put together and challenging at times! One piece of feedback I can think of is to push the theme a bit more, I see two strange worlds in the description but I kind of glossed right over that when playing the game. Also, I don't know if it's because I didn't play full screen, but I had no way back from the settings menu

Developer

thanks for playing! yes there's an ugly bug that no way back from setting menu... will be fixed for sure!

Submitted

Lot of fun, really cool idea to kind of make a sokoban with pieces that can get stuck together. Really well executed especially with the different levels tutorializing and also with using the merge mechanic to two different cool ways with lava and the ores. Both of the final levels took me a bit to get especially 'the finale' was difficult.
Nice job!

Developer

thanks a lot!  the finale is indeed a hard one:D

Submitted

Nice clean puzzle game. The sticking mech is really smart, being able to turn separate blocks into one big chunk (or carefully unstick them) adds way more depth than it first seems. Using a block as a "handle" to free one trapped against a wall was a great little design touch. Also big props for having undo. That alone makes experimenting way more enjoyable in a puzzle game like this. UI and visuals are super clean as well. Feels polished. Very good entry.

Developer(+1)

thanks a lot :D

Submitted

Really fun puzzle game! I can't seem to figure out A13, but good level designs.

Developer

thanks a lot for playing:D it is indeed a hard one... maybe i should post a solution? idk

Submitted

Well done on all fronts - nice choices for art and sounds, very good feedback on interactions. Great onboarding, puzzle design and QOL features (easy undo and restart). 

Fantastic work! 

Developer

thanks a lot :D

Submitted

great game! fun puzzle, found a weird bug where if you go diagonal i think i towards a wall you shrink, other than that, fun game!

Developer

thanks for playing! yes that bug comes my animation code, not properly reset when receiving another command. will be fixed after the jam!

Submitted

I absotely love this game ! Everything is so fun and enjoyable ! Love the visuals too ! 

Developer

thanks:)

Submitted

Nice level design and tutorial, it helps a lot knowing what to do and that's sometimes what misses in gamejam games! How did you want to express the theme!

Developer

thanks:)

Submitted (1 edit)

Nice Sokoban version! Good job! I like the sticky mechanics!

Developer

thanks :)

Submitted

Very Cool and simple puzzles ! It got me hooked and I'm not usually into bluck pushing puzzles.
I wish the Lava block mechanic was more integrated with the rest of the blocks, maybe create walkable path when the block fall into the water, creating new paths for ore to be transported on, i don't know.
Well done. 

Developer

thanks a lot! indeed those are some interesting mechanics possible. quite some potentially interesting levels i can imagine. maybe i'll try that after the jam

Submitted

Oh I loved this one!!! Really coo puzzles! Right now I'm stuck in the 2 last levels but I want to finish this!!


The only bad criticism (I recomend you to use this tip in all your games); the game controls are keyboard driven so I recomend you to change the map controls to be keyboard driven too; it is a bit annoying to change to mouse. If you do a mouse-driven game dont make the UI/map/level selection keyboard driven neither

You can try our game too, it is some similar kind of puzzle you may like it!

Developer

thanks a lot and good luck with final levels! 
totally agreed with the keyboard thing. i'll implement it after the jam.

Submitted

Nice! I really enjoyed this game! The earlier levels were a bit too easy but the last ones were challenging. Would have loved to see more challenging levels, maybe with more holes in the middle to make movement even more limited! This game has a lot of potential to actually be very popular! If I were you, I would continue developing more levels after the game jam! I hope you'll enjoy my game as much as I did yours ^^ 

Developer

thanks a lot! i like the holes idea, would definitly try to implement!

Viewing comments 31 to 12 of 31 · Next page · Last page