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Monger Drop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1 | 4.200 | 4.200 |
| Polish | #2 | 4.400 | 4.400 |
| Gameplay | #2 | 4.309 | 4.309 |
| Overall | #3 | 4.136 | 4.136 |
| Art | #4 | 4.291 | 4.291 |
| Creativity | #7 | 4.218 | 4.218 |
| Theme Interpretation | #59 | 3.400 | 3.400 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super well polished! Progression was satisfying and the art style was charming. Amazing job!
I am a dwarf and I'm digging a hole!
This is definitely the best entry I've played so far on this jam! Everything from graphics and gameplay to small details was done perfectly here!
Keep up the good work!
Really enjoyed how you had the game set up with your page along with the main menu screen. It fit really well in the web browser for the three that I tried it out with. The game had some nice music and the art style you chose was extra cozy! The map felt a little short, though I'm sure this will be extended in the future.
PB isnt the greatest but ran it a few times and can say I'm looking forward to any updates post jam on this one! Kudos to you on your submission!
Epic speed running game, My pb is 5:51 Glitchless
Thanks for playing dude. Love the speedrunners!
This was so fun! There's definitely something here I was really enjoying building up my forces and getting deeper each time! Thanks for producing such a gem. Great work!
Oh wow, this is so satisfying that I was a bit disappointed to have reached the bottom :D can we just dig deeper? maybe there's smth else there :D
It's insane how you managed to do this in just 3 days, super cool!
If you're looking to develop this further, I think it would be a nice spin to add a little platforming by letting control the main character a bit (like, affect the bounce height and direction). I think it might be even more pleasing if I manage to get him to collect just the right powerups for a longer streak :)
A fun little game, really liked the gameplay and art, would totally play more if it was longer.
This is amazing for a game made within 3 days! The game feels polished and has lots of stuff going on. There are many upgrade paths, many power ups, 3 types of miner. The art and sound feels really great and polished. Really love the unique physic-based gameplay. Also, really like the logo drop in effect. That one could be use as capsule art's gif, too.
This really amazing, super fun to play!
Thanks for playing!
I wanna play your game, I just can’t. The web build doesn’t wanna load no matter what I do. Use firefox (don’t do that for playing games), use chrome, doesn’t load, helium (lightweight chrome based browser) nope! So I’m out of luck because you didn’t give a widows or linux build :(
I play (and tested) in chrome. Sometimes, for unity builds, you have to wait a really long time - not sure if it's an issue with unity, itch, or chrome.
Very polished, very interesting game. It was a little bit hard to track which upgrade gave you the most impact, because of the chaos on the screen, but I had a very good time with one. Great game
Once you get enough dwarves, watching the madness is half the fun :D Thanks for playing.
Wow this was an awesome incremental game! The art is gorgeous, and you did a good job fitting in polish! It was a comfy vibe and satisfying to watch the physics play out, just like getting a good shot in Peggle. Upgrades felt good to get, especially the double bounce one. Animations were cute, including the unnecessary ones like the logo dropping in. Geode is a beast. I honestly struggle to give criticism because this is very nicely contained, but there is one thing: I didn't see a bounce counter anywhere, but maybe I'm going blind. That would be nice information to know and would improve things like the doubling effect.
You've built up some serious skills in game dev and time management to push something like this out so fast! Super inspiring. Congrats!
I really wanted time to have strings for the permanent stats added UI (like Your current replenish chance: 6%) but I felt debugging / adding it in time would be a major pain, because the UI was far more 'manually' laid out than it probably should've been :D
Thanks again for playing!
This really sucked me in. Didn't realize I had been playing for as long as I did before reaching the treasure. Very nice!
Yeah it grabs you :D
Thanks for playing!
Really good! tbh this has potential of becoming a complete game on steam
Thanks for the kind words! I might try to make something, who knows :)
Wow, I'm really impressed. Almost can't believe that this is a solo project, and that it took only one weekend to make :O The games in the last Brackeys GameJam didn't have that amount of polish, and there they had one week to create the games. This shows how good one can get at building games... Keep up the amazing work!
Only sad thing: The dwarfes reached the goal while my player had no bounces left :')
Thanks for playing! I've been making games for a bit now, and I love jamming :)
Well that's a deceptively fun game. I really liked the different categories (Dwarf, Rat, other helper dudes) that each had their obvious way they played. Fun to watch. Great execution and appreciated that it had an end actually and that it wasn't an endless style game. Gave a nice sense of accomplishment. Took me just over 12 minutes. Fun game!
I tried hard to add interesting variety - thanks for noticing! Thanks for playing :D
This was so fun to play!!! I found myself sad when i won because i was enjoying it so much :D
I need to add an infinite mode as others suggested. Thanks for playing!
Won on Day 20 (itch wont let me upload the screenshot.. )
I went for food in the middle so playtime isn't accurate.
enjoyed when it really started to pop-off, reminds me of those flash games where you launch things from a cannon :)
My gamer / game designer DNA is probably, like, 60% flash games by volume just because I'm old :D
Thanks for playing!
This game is too good!
Hey thanks for playing :D
SO GOOD JUST 10/10
Thank you for the kind words, and thanks for playing :D