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A jam submission

Ghostly DeedView game page

Submitted by RozrywkaFan — 2 minutes, 47 seconds before the deadline
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Ghostly Deed's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#613.3853.385
Audio#902.5382.538
Creativity#1103.0003.000
Gameplay#1112.5382.538
Overall#1192.6032.603
Art#1422.3082.308
Polish#1541.8461.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice game! Idk why the Necronomicon did me so dirty. I was a loyal servant! Also, those windows might be a bit tough, lol. I guess a ghost hitting a window and not being able to affect the real world as heavily as other ghosts makes sense. Good job!

Submitted

Nice game, even a bit challenging! I also like a 2010s style very nostalgic! Good job!

Submitted(+1)

I love the ghosts art! Story isn't my strong suit so when I see someone able to add engaging story to a game jam game, I'll always be impressed. Good job!

Developer

Eh, I wouldn't call this one's plot a good one, but I'm glad it kept you hooked!

Submitted(+1)

dead enjoyed this, the gameplay itself felt really intentional and kept me engaged. the theme intrepetation is cool too. great stuff

Developer

Glad you liked it!

Submitted(+1)

I really like the inclusion of the story adds a lot of personality to the game, I also like that the book act's a tutorial while also introducing his character at the same time. I like how the theme was used with the actions of the player character, having been turned into a ghost that's quite fun and having the draining resource of the ectoplasm. 

While I like that you have included a couple of different enemies and an increasing difficulty, I wish that the quota increased every round instead and for the enemies to have more attacks like they could also shoot things at you maybe? 

The controls are decent but imo i think it would be nice to have the shooting based on the direction of the character and just mapped to one button for easier use and also because sometimes I pressed the wrong button haha. Another way could be based on mouse rotation for more freedom in the direction of fire. 

the sprite work is pretty nice and that's there's different ones per enemy type. 

However there seems to be an issue where even though I got to the goal in the time limit, it still counted it as a game over, and didn't record my stats at the end and it was all set to 0. 

Nice Job overall though! : )

Developer(+1)

Thanks for all the feedback, I'm glad you enjoyed the game!

And, well, shooting enemies actually do appear later in the game.

Submitted(+1)

Ahh good to know! : ) really sorry I thought i had reached the end of the game when i encountered that bug at the goal 

Developer(+1)

No worries, thanks for letting me know about the bug

Submitted(+1)

Ok, I had a blast playing this. I enjoyed the arrow keys being the direction you shoot and the music was awesome. Nice job.

Developer(+1)

Thanks, glad you liked it!

Submitted(+1)

I loved the narrative. And at first  I thought the gamelay will be to perform spells by using arrows, Didn't expect it suddenly went into The Binding of Isaac

Developer

You had your fair share of casting spells, paying the price is as important.

Thanks for playing, I'm glad you liked the story!

Submitted(+1)

Cool game! I am definitely a fan of the narrative. I wasn't expecting the game to shift to another different game. Good job!

Developer(+1)

Thanks, glad you liked it!

Submitted(+1)

Really enjoyed the intro, this game has some charming writing!

I like the interpretation of the theme, your health being a quota is really clever. I also adore the idea of having a larger level that you gradually get to explore more of the stronger you get.

I did notice some issues though. Since the quota scales with your maximum ectoplasm (or at least that's how I think it might work) it could simply get too hard really quick. This behaviour also punishes people who might want to take risks and get a lot of ectoplasm early on. I also often lost way more ectoplasm than I was supposed to, which made it a little hard to get further into the game.

There is definitely potential here and I love the ideas. Keep it up!

Submitted

I wanted to try playing, but after downloading it and opening the game, I get the message "Windows protected your PC." It's probably a problem with my PC.

Submitted(+1)

I am really impressed with the intro sequence and scope! Making a whole system to establish the setting is real cool, especially since it was interactive! That was definitely my favorite part.

While the main game and art is pretty simple, it is a neat concept. I like the interpretation of "cost" being your soul. I think the gameplay got a bit repetitive though, and I could rarely afford the upgrades passed the first couple quotas. Maybe that's because I couldn't get through the glass. Wasn't sure why it kept coming back.

That being said the premise is nice and having the whole tutorial bumps it up for me!

Developer(+1)

Thanks for playing, glad you liked it!

I probably should've made it clear in the game but you can actually destroy the "glass" blocks by shooting them