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A jam submission

Card And MoneyView game page

My game for the Solo Dev Jam #11
Submitted by GwapeHyd — 2 hours, 9 minutes before the deadline
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Card And Money's itch.io page

Results

CriteriaRankScore*Raw Score
Art#143.9093.909
Polish#343.3643.364
Theme Interpretation#473.4553.455
Overall#553.2123.212
Gameplay#673.0003.000
Creativity#723.3643.364
Audio#1222.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Interesting concept and fun to play.

Submitted

Nice game, even if unfinished! It got good art and idea, well done!

Submitted

This game is actually quite addicting, I could definitely go for hours if I come up with metas and strategies and stuff. All this game needs is a bit more juice in the cards and the sound effects for the game but overall, this was a fun experience!

Submitted(+1)

Very cool! The artwork for the cards and general feel of the game is very polished. It seems like the cost of the cards really only matters in the early game though. Once you have enough income it's basically impossible to run out of actions and all the challenge becomes about being able to draw enough heal and block cards to tank the damage. Maybe make the cost of the cards increase per level and escalate the damage more slowly?

Developer (1 edit) (+1)

Thanks for your feedback, I really appreciate it. 

You are right I couldn't balance early mid and late games, so many things I wish I had time to add and balance ahah

Submitted(+1)

Good concept for a game. Can't wait to see what the final version looks like

Developer

thank you !!

Submitted(+1)

Had a lot of fun with this one! Really enjoyed building the deck. It definitely got to a point where just playing all cards was the best bet until the inevitable end came lol. With a little balancing, I think this would be a great deck building game!

Developer(+1)

Thank you for the feedback ! I definitly agree with you, this game needs balancing !! ahaha

Submitted(+1)

Plays really well and I love the art style!  The vibrant colors drew me in and I love a deck builder.  Great work for such a short jam!  I wasn't able to understand why sometimes I could play more cards than other times though.  Was there an energy system going on?

Developer(+1)

Thanks for the kind reply, in fact you use money to play cards, their cost is written in the top left corner

Submitted

Thank you!  That makes sense I totally missed that

Submitted(+1)

The pixel art cards are super cool! I see the vision for the game and think it's a great idea.

Developer

Thanks a lot dude :)

Submitted(+1)

Loved the pixel art on this a lot, the concept of this one is great! It definitely felt like it built to a point where the best play was always to play every card in your hand, with a lot of reliance on higher rarity block cards that didn't always appear, and that felt like it made it harder to plan the deck.

Developer(+1)

Thank you so much !! always a blitz to hear someone had fun playing the game ! 
You are right the balancing on this game is non existant as i didnt have enough time to playtest ! Many systems I imagined are missing 

Submitted(+1)

This was a lot of fun once I finally understood whats what and the pixel art is great.
Adding some details on how to play on the page would go a long way.

Developer(+1)

Thanks for your feedback, i added a little message in the details of the page as you recommended, you're right its very lacky on that...  i may add a tutorial and some balancing after the votes are done :)

Submitted(+1)

Dude, this game is awesome! I played 2 runs, and I like it. The very first rounds make you carefully consider what to buy, but then your income is too high. So your next step is to build a good deck - and gaining one card after a round is too brutal. Either reduce damage received per round, or add more opportunities to get cards. In general, I had fun—very good submission. Art is amazing

Developer

Oww thanks a lot for the kind feedback; yes I didnt have any time to playtest so the balancing is... non existant ahahah