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A jam submission

PlinkerView game page

Submitted by Busted Biscuit — 36 minutes, 2 seconds before the deadline
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Plinker's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#74.1764.176
Originality#84.3534.353
Accessibility#143.6473.647
Fun#194.0594.059
Overall#393.6133.613
Audio#503.4713.471
Theme#1032.9412.941
Graphics#1242.6472.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
Shoot pucks for bounties!

Wildcards Used

Starstruck

Implement shooting stars into your game

GWJ Participation Level
1

Team Size
1

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Comments

Submitted(+1)

The sounds and the puck exploding animations are great, they make the shooting feel really satisfying!

Developer(+1)

Thank you! I was so happy with how the sounds came together. Glad they served the intended purpose! :)

Submitted

This is such a unique and fun idea!! I loved the bullet match mode. I think it could be good if the dispenser and crosshair changed colours to match what puck was being shot out to help with readability 

Submitted

This is so fun! It's such a unique idea and it works really well.

Unlike the other comments, I was carefully picking my shots, though now I wonder if that's the right approach.

Submitted(+1)

This is such a great idea and super well executed. Both of the game modes were fun in their own ways. I feel like I learned a few really good techniques and strategies already but I think I could really get good at this and get huge scores. I would need to experiment with it more, but it seems like the direction you hit the ball from can coax it to where you want it to go, I used that a few times when it was on the edge of two bucket and wanted to make sure it went to the right one. I also appreciated that the hit zones are forgiving, this came would be impossibly hard otherwise, but the shots seem like they’re exactly as difficult as they should be.

If you don’t mind my saying so, the biggest weakness is the visuals. I only mention that because since they’re not as stellar as the design and implementation they could cause people to sleep on this game, which would be sad. I hope you keep working on this past the jam!

Developer

Thank you for playing, I really appreciate your detailed feedback!

I'm keeping this one on the back burner for now. I plan to come up with a few additional game play modes and an art style that gives it more spark.

Admittedly, I spent far more time making the game FEEL good than making it LOOK good. Probably my biggest regret with this one. But art in general is one of my biggest weaknesses, ha.

Submitted(+1)

This was really fun! You did amazing work on the game design. 

(+1)

I like this loop.  If you were to add progression to it, it would be a fun 10 minute game haha

Submitted(+1)

This was a lot of fun! We made pretty similar games, actually haha. Both game modes were fun and forced you to think in different ways. Great job!

Submitted

I have to admit I also resorted to spam clicking lol but it was fun to do!  Well made fun little game :)

Submitted

Fun little game! I definitely ended up just spam clicking by the end for bullet match mode :P

Developer

Now you've got me thinking I should have put a downward favored impulse on that one for incorrect matching! 

Thanks so much for playing.

Submitted(+1)

Cool game! I enjoyed the core mechanic. Some real devastating moments in Bucket Mode especially, playing keepie uppies with a star until the right colour comes along, only to shoot it away from the right bucket. Very nice!

Submitted

Fun game! the game modes were great! cs aim training came in clutch for this one

Submitted(+1)

Awesome concept. My aim is atrocious but I still had a lot of fun. Love both game modes! I also agree with the previous commenter who said a leaderboard would be cool. I'd love to play this competitively against friends! Great job

Developer

Thank you for playing! 

I tried to strike a balance where aiming would be manageable but still challenging, I'm glad you enjoyed!

Submitted(+1)

Fun and original concept, there are a few different strategies you can try out out. I think this game would go hard with a leaderboard or like a 1v1 tetris 99 situation.

Developer

I'm planning to learn how to implement a leaderboard for future jams, I think it would fit so well with this too! 

Thanks for playing!