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A jam submission

ConnectView game page

Connect cables on circuit boards following their blueprints. Can you beat the fastest electricians?
Submitted by Kirani Piebox (@KiraniPiebox) β€” 3 days, 9 hours before the deadline
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Connect's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#534.3644.364
Overall#1603.5453.545
Fun#1853.3643.364
Mechanics#2033.3183.318
Aesthetics#2053.5453.545
Sound#2662.9552.955
Music#3912.4552.455
Story#4871.8181.818

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Credits: Fonts & Sfx by Chequered Ink https://ci.itch.io/all-fonts-pack https://ci.itch.io/all-game-assets Music by StarCannxn https://starcannxn.bandcamp.com/

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Comments

Submitted

Surprizingly addicting! loved it

Submitted

short but sweet, it's fun connecting the wires and the visuals + sounds are cute too! the only problem I ran into was the overlapping cable stack in the last level. The cable handles are a bit finicky, oftentimes I would grab a different color than the one I wanted from the stack. Aside from that, it's a fun little game!

Submitted

Fun game. Thanks for making it. Esp in the last level it would have been great to have small er handles after the wires connect so the color is better visible. But it was great playing it.

Submitted

Great job for your first jam and first time in Godot! Keep on jammin'!

That last level was so devious. Best way to beat it is to untangle all the wires first instead of trying to connect single ends right away.

I made it into the top 10 with 192s! I think there's a small bug where sometimes it considered connections complete that weren't actually complete. 

Submitted

Good on theme and it looks great.

The only thing I disliked was the CONNECT level with all of the cables stacked on top of eachother with no way of telling which cable you are gonna move. Especially when you have a speedrun element in the game, it should be clear which cable you are grabbing.

Now the top was often showing a purple cable, but once you try to pull it out, it turns out you have a red cable in your hand.


Other than that minor inconvenience, I liked the game !

Submitted

relaxing and super cute. had fun playing. love the little hands, great job with the design! well done :)

Submitted

Played it twice. 3rd place on last board. Congrats on delivering it and joining Godot side!

Submitted(+1)

Pretty cool game! I love the simplicity of it and the puzzles are intuitive! Though the last puzzle is a bit of a curve ball which I feel like could use a few levels in between! I'm not a big fan of the wires stacking at the start though. Other than that, I had fun with this one! Great work!

Submitted(+1)

Cool little game!

Developer

Thank you!

Submitted(+1)

Very cute and perfectly aligned with the theme. Lovely work.

Developer

Thank you!

Submitted

Very cute and perfectly aligned with the theme. Lovely work.

Submitted(+1)

KIRANIIIII!!!!!!! 

Developer(+1)

IncrediBroooooooo!!!!

Submitted(+1)

As always really cute Ui and game! I really liked the connection mechanic and thank you for the hint! *wink*

Submitted (2 edits) (+1)

Yoooo! This is so cooo, I got stuck on the connect level, my brain started boiling πŸ˜‚πŸ™ŒπŸΏπŸ”₯ This is crazy work, such a fun game, it looks complete also, this is really fun. Nice work!

Developer

Thank you! 

Yeah last level is a bit harder, specially if you haven't figure out the cheating way πŸ˜‚

Submitted(+1)

Very cute puzzle game! I would have liked more levels!

Developer(+1)

Thank you!
I wish too, I initially thought about making 10 levels and a random generator but 5 was all I managed within the time XD

Submitted(+1)

This is a fun little game and I like how the last level had me make the title.
I would say that with the final level the sound effect for connecting to a point didn't play if there was already one connected to that point, but this is only really an issue in the final level.

Developer

Thank you!

Yeah, I wanted to have the last level looping back to main screen which I haven't got the time to do XD
You almost discovered something with the sound missing, maybe there is a reason behind they being missing?

Submitted(+1)

Interesting game, especially from a mobile perspective. A visible timer would be useful to understand how slow you're going :D

Developer(+1)

That's a good idea, I didn't want to stress people out while doing the puzzle but I can see how could you get better if you saw the time.

Submitted(+1)

Finished last one in 186s on laptop. Good work making it short and sweet and fits the theme.

Developer

Thank you!

Submitted(+1)

An interesting game.  Congratulations on your first game jam!

On thing I noticed is that you don't need to connect all the wires, It seems you only need to connect one wire to each hole, even though the last image showed multiple.

Thank you for the game!

Developer(+1)

Thank you!

You found the way to go faster on the wiring! And you can even go faster if you check out how the wires work and the counter goes down.

Submitted

An interesting game.  Congratulations on your first game jam!

On thing I noticed is that you don't need to connect all the wires, It seems you only need to connect one wire to each hole, even though the last image showed multiple.

Thank you for the game!

Submitted(+1)

Pretty fun game, I personally love puzzle games.
The puzzles although not difficult, are fun to do, reminds me of those very addicting mobile games. I really liked the art style, and for a solo dev it's pretty well polished.
The only flaw is the last level is broken, you can just hover the wires over the right color and it counts it towards the score, also all the wires being stacked on top of one another is a little annoying.
Everything other than that is amazing, definitely recommend.

Developer(+1)

Thank you!

The wires with the right colors is how you get faster on the score!

And I totally agree with the wires being stacked. I first thought it would be a way to make it more challenging but it just got annoying indeed. I could have at least separated the colors like in level 4.