That was highly enjoyable! One of my favorite games so far! The game feels so complete and so polished, and it plays really well! My favorite bit of design is how matching symbols in the reels really extended their value; this really encouraged me to be active in the spinning and stopping process, rather than just leave it to “luck” and stop the spins immediately wherever they may land.
If I have to give feedback, it’ll have to be very minor nitpicks since this game is so well put together:
The health bars on the enemies make it look like they all have 4 hitpoints because of the way they look. If the number of pips on the HP bars were dynamic, it would be a nice little quality of life improvement.
I also felt myself wanting a little more room above the center of the reels to have a little more heads up of when to stop reels. At the same time, I barely survived in some parts of the game, and when I would succeed it felt great. So maybe they are perfect the way they are.
Again, these are nitpicks. This is a great game already! You all should be so proud of what you made!





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