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A jam submission

QUANTUM uᴉdSView game page

Electrons "Spin" too, y'know?
Submitted by aloofRe — 19 hours, 34 minutes before the deadline
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Play ɐ sɔᴉsʎɥd ɯᴉs

QUANTUM uᴉdS's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#764.3854.385
Seriousness#1864.0994.099
Overall#3453.8093.809
Audio#4323.5713.571
Visuals#4853.9453.945
Enjoyment#13263.0443.044

Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page
Submitted(+1)

Very interessting use of the theme. I like the Mechanic a lot!

The Movement is very interessting, but it would be even better, if the camera wouldn't lock while repelling an electron. This makes it quite hard sometimes.

Developer

Thanks for trying out the game! Yeah the movement is definitely a bit unintuitive, locking the camera while repelling mightve been a bad idea :p

Submitted(+1)

so good! i really wanna return to this and try for a higher score. the unique approach to 3d movement is soooo interesting and inspiring!

Developer

Thanks for playing it! Glad you liked the presentation

Submitted(+1)

Wow great concept! Was impossible with trackpad though glad I changed to a mouse for the second playthrough :D

Developer

A mouse definitely helps out a ton! Though trackpad too isnt all too bad, but only if youve gotten the hang of it already :D

Submitted(+1)

Amazing concept and great gameplay. Very enjoyable!

Developer(+1)

Glad you enjoyed it! Hopefully it wasnt too confusing :p

Submitted(+1)

Really interesting and unique take on the theme! It is confusing at first, trying to understand how it works, but once you did its good! Great submission!

Developer(+1)

Yeah, totally confusing at first. Hopefully you managed to figure out enough to not have a headache :p thanks for frying the game!

Submitted(+1)

Very Creative, makes you feel like your playing a "Edu-tainment Game", I like the goal orientation of matching up the atoms to create the "goal molecule" thats was my favorite part.

Developer

It does kinda lean to an edu-game huh  :3 Thanks for trying it out!

Submitted(+1)

This was one of ideias i was thing, a game about electron spins, haha. But I dont have that much knowlegde of electrons to make it work. Glad to see that someone make it. I loved, very cool and unique. Nice work!

Developer

Actually i dont have much knowledge on the topic too! Had to study it during prototyping lmao. Thanks for playing bfw!

Submitted(+1)

Such a unique and insanely confusing experience, but that confusion is what drives me to play honestly. There's nothing much I'd change about the core gameplay aspects, but there are some visual improvements I think you could make to really enhance the experience.

First of all, try to avoid applying a pixelation filter to the labels positioned in 3D space. It made them incredibly difficult to read at times. Additionally, the camera can be a little janky at times, and kind of freaks out when you tab out (I personally think this could be better as a windows / linux build rather than a web build once the jam is over, but it's understandable to focus on a web build for the jam).

Finally, find a font! Find some nice, legible, sci-fi font to use. Correct me if I'm wrong but you seem to have just used the default Godot font, which I think detracts from the vibe you were trying to convey here (though that's just personal opinion).

An overall superb submission to this jam and a game I could see having success going forward!

Developer

Thanks for giving the game a shot! Yeah i did end up sticking with the godot default font cause it actually felt the best visually for me compared go other fonts while searching :p Maybe there are many fonts that could work better but yeah during development i just ended up liking the look of the default font with the pixelation lol. But definitely the pixelation filter shouldve been handled better or at least had settings for visual fidelity.

Submitted(+1)

this is the science game ive waited so long to play

its SO AWESOMETASTIC!!! just a little confusing at first, but AWESOMESAUCEOMETASTIC!!!!!

Developer(+1)

Hurray! AWESOME comment. But yeah its main struggle is for sure the learning curve lmao

Submitted(+1)

confusing, yet beautiful, nice one mate

Developer(+1)

Thanks for giving it a retry! Hehe

Submitted(+1)

I feel like it is a great way to make people understand atoms more easily and i always loved games that have taken the time to try and teach you something so i find it incredible

I feel like the camera was my main problem when i was watching on top of me or on the bottom my camera was shaking and it was kinda hard to see what was going on, except this i feel the game is great and is really greatly put together i love to see sciences games

Developer

Yep the camera is the current big flaw of the game lol, needs better polish for sure especially the vertical looking. Glad you enjoyed the game concept though! Hope it was fun enough :>

Submitted(+1)

Great idea, great visuals, great audio, but incredibly hard to play

It took me a while to understand the attract and repel mechanics, i finally did and then they felt pretty natural, after finishing the tutorial i thought i was ready to play an endless run, where i got tasked with making a specific atom, i honestly had no idea how and i fumbled about until the time ran out. I really tried my best at understanding this game because like i said, it looks really cool, but i just couldn't figure out how to play it, i think it was a combination of clunky camera movement, and really hard unintuitive mechanics.

I would say this definetly has some potential tho, and could be reshaped into a different game with great success!

Developer(+1)

Glad you liked the presentation side of things! dont worry the game is definitely really hard to get into and only becomes intuitive after bit of play. Couldve totally allowed more freedom and polish on the camera, as for the bonds basically the gameplay loop is to just use the electrons to build atoms that you need then right click to select the ones in the bond, then if its a viable bond then theyll bond and give you points and heal :p thanks for playing though!

Submitted(+1)

ah i get the gameplay, it's just making a specific atom that seemed like an insane task, maybe finding a way to show the player a "recipe" would be cool, it would make new players be able to at least play, and reward experienced players with more time since they don't have to check how to make each atom

Developer

Yeah i guess the atom building is still kinda not too obvious especially for people with absolutely zero chemistry knowledge :p the only thing in the game is the possible bonds list on the left of the screen that shows if your selected atoms can bond and with what, so i guess it kinda like rewards the player since as you play on youll start learning what atoms are at which number like 8 being oxygen. But anyways yeah guess thats the more "find out"y part of the game lol

Submitted(+1)

Hey there, just played your game. I must say this is definitely an interesting concept and super cool way to learn physics. The art and music are just so good and on point with the theme of this game so great job on that, I really loved it. The main menu is super creative as well :D and the concept of the game is just amazing.

Here are some points of improvements:
- I think the main issue I personally faced where the controls were a bit finnicky, if I wanted to repel one of the electrons, I had to position myself so that I can see both the atom I am targeting + the electron I am repelling. I think free camera movement should be enabled when repelling just so its easier.
- Whenever I combined 2 atoms I lowk lost them, so it would be nice to somehow keep track of where your combined atoms go :D

Other than that, I thought it was a great game and just a super cool concept. I would love to see this polished up and being made into a full game :D, it would be a great way to learn physics and chemistry

Developer(+1)

Thanks for trying it out! indeed the camera is the current biggest flaw of the game, probably shoulda let the player have free rotation in repelling :> but anyways for the combining of 2 atoms, theyre meant to actually disappear, cause theyre finished, basically you bond them, get the points and healing, and continue on so yeah its intended to be that way. Anyways though still thanks for playing!

Submitted(+1)

Ohhh that makes a lot of sense now mb😭😭

when they told me to make ch4 i kept tryna combine hydrogen first (i do not take chem😭😭😭)

Submitted(+1)

Really cool idea and super professionally executed! The art and audio are so charming. I did struggle with the camera and maneuvering behind the particles/throwing them as well as keeping track of which atom I was working on, though maybe that's just a skill issue haha. Not sure if it's a bug but sometimes I was able to move the camera while holding on to an electron (which actually made it a lot easier) though it seemed  to also throw it less far / sometimes I traveled with the electron attached to me? It also seems like the electron travels in the direction I'm facing rather than where I clicked, so combined with my not-great positioning it caused them to get sent off to the wrong place and add reactivity :[

My high score after 4 attempts was 1130 (i think)
A casual mode of this with less reactivity gain & less atoms might be fun, I found myself just wanting to make one really really big :]

Developer

Ay nice job on actually getting some score at least! as for the electrons yeah they have two modes, if youre both the same color then youll repel them aka aim and launch them and if youre opposite colors then youll attract them and pull them along with you for a few seconds. Though for the camera movement itself yeah it is kinda jank dont worry bout that, its not a skill issue :3

Submitted(+1)

I found the concept really neat, had to remember school chemistry for that one, but wasn't too hard to be fair! it was a bit motion-sickness-inducing for me though, it is kinda hard to navigate around with the mouse like that. still, on creativity & theme, it is 5/5 for me, wish i could play it for longer but it made me feel a bit dizzy 😵‍💫

Developer

Thanks for trying it out even so! Yeah i understand you it also made me motion sick while making its early development lmao. Tried having the camera be as fine as i could but it definitely is still not too good for people prone to motion sickness :p 

Submitted(+1)

fun little science game :) hard to learn tho.

Developer

Heh, definitely bit hard :p

Submitted(+1)

such a smart concept!! a bit too brainy for me and the gameplay was a bit dizzy cos im not very used to 3d games, but it was rly interesting!

Developer

Glad you like the concept! definitely can cause motion sickness for people prone to it lmao. Thanks for trying tho!

Submitted(+1)

Pretty neat, the visuals and rope swing mechanism are a nice touch.  I was hoping for brutal nuclear explosions

Developer

Yeah unfortunately i dont have time to make boom go boom :( Hope you enjoyed though!

Submitted(+1)

Great idea and I really liked the visuals, I found the gameplay a little tricky, I found it a bit difficult to remember what spin I used to fill different orbitals and which ones I'd filled, so some way to represent this visually would be great (unless I missed a way that's represented?) Also love including an educational element of physics / chemistry (although a lot of artistic license was taken in the accuracy of the science).

Developer (1 edit) (+1)

Ah, there is! the arrows when you point at them show exactly what you need. you can check the game page "Common confusions section" for a graphical representation if you want. Lmao glad you liked the concept though!

Viewing comments 40 to 21 of 68 · Next page · Previous page · First page · Last page