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Super Badass Cool Ultra Tornado Punch Man's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #7 | 4.806 | 4.806 |
| Overall | #18 | 4.323 | 4.323 |
| Audio | #28 | 4.323 | 4.323 |
| Enjoyment | #109 | 4.129 | 4.129 |
| Seriousness | #145 | 4.161 | 4.161 |
| Creativity & Theme | #196 | 4.194 | 4.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
holy peak
Supernice game with great visuals, music and gameplay! It was a little too hard tho in my opinion, I got like 0 points my first 5 attempts because the grannys gave so much minus points! Other than that, great game!!!!
Really stylized game. Its simple and unique, and polished art style. Well done
dude HELL yea
YEA >:3c
Wow, this game is AWESOME! The art is SO good, the UI is amazing and the audio is good! I wish the burglars had a slight outline, as they are a bit hard to see on the dark-ish background for me. My highest combo is 40 :) (P.S. I didn't read the description just saw the thumbnail and thought I had to punch grannies so on my first run I went straight into one)
Im honestly surprise at how many people just go straight for the grandmas the moment they saw em
a tutorial image on game start would be helpful, something like: "DO NOT PUNCH THIS" with an image of a granny and "PUNCH THIS ONE" with an image of the burglar.
Peak game! Honestly one of my favorite UI's on the jam! Really cool! The transition is also really cool since it lets you take a small break between runs!
all ma homies hate ui/ux design
but I got nothing else to do waiting for assets >:3c
Incredibly juicy, great looking and just a lot of fun! I'd say sometimes there's simply too many grandmas to dodge and some criminals are impossible to hit without causing additional harm to the elderly xD
Other than that - amazing title, though I'm a noob for having less than 30 combo ;<
Tough game for me! BUT I had lots of fun AND Never have ever played anything like that! Thanks SO much for hanging with us in the livestream and being so cool throughout all the other games!!
we chillin
you suppose to be posting max combos ma dude
nice score tho!
That was very good! Art looks beautiful and the game runs very smoothly and is easy to understand so you can just jump right in.
I do feel like I should be allowed to beat up more grandmas though, it's for the greater good of the city! smh
Very fun, clever idea! Well done
lol
very good, but a looooot of grandmas
it has a really unique feel and is polished, everything we want
I am not a noob (just barely)
Woahhh! This is awesome. I LOVE the movement (reminds me of my game). I really like that when you click SUPER BADASS COOL ULTRA TORNADO PUNCH MAN on the title screen he spins!
The level of polish of this one is fantastic:
Also, without to much explanation, you can just jump into the game and play, that’s always nice, and hard to achieve :D
Very well done :)
This game got STYLE! The visuals go incredibly hard. The level of polish on the aesthetics is crazy.
While I did sneak in a 9999, going for high combos is such a pain 😔😔. I'm willing to concede my lack of skill but it felt like just often enough it ricochets towards my initial direction (or just feels random) instead of consistently reflecting it. Momentum cancelling with the charge punch helps a little but doesn't feel reliable enough hahaha, especially when you're in a tight group of grannies.
That said, still a great game! Had a lot of fun with it.
the bounce direction is indeed unpredictable at low speed, to get more consistent bounce you should tap/click right before hitting the criminals.
but yes not dropping the combos is hard but unless the RNG god hates you you can consistently get over 20 combos
how I got the 69(nice) combos is just because the skill you gain when you played test the game over a hundred times.
>:3c
I KNEW I was missing something! The whole time I was thinking there was definitely a mechanic I was missing. That's unfortunate, I might try for a higher combo again.
NGL though, I dont think I would have ever caught that it would be less consistent at low speed hahahaha my inherent instinct to play it safe would have not gotten me there 💀
it is in the transition screen tips :3
I figured hahaha, I switched to the speedy transition at some point
Hello it is me again. It is gonna haunt my sleep that I didn't hit 69 💀
Game still feels inconsistent to high combo, random spawns can mess up a run in a lot of ways - amongst other things.
While somewhat frustrating - gotta commend the game once again! Played it for quite a lot of time. Kudos!
yoooo noice 60 combos (and very noice 69 criminal captured)
This is my favorite entry so far! The art style is super badass and ultra cool, of course, the sound design is just right, and the gameplay is fun and clicked as soon as I figured out how the bounce direction is decided! I have no complaints, honestly, I just want more of it.
This art style AWESOME the gameplay loop is very nice and the animated letters are sooo juicy! I'm really impressed with the level of polish, you guys did an amazing job!! ദ്ദി ( ᵔ ᗜ ᵔ )
The game's art style is incredible, and it's amazing how polished it is for a game jam game. Cool gameplay that seems simple but gets really hard very quickly (just how many grandmas are there in this city?! XD). Excellent game you can tell the whole team worked really hard!
most of the game was done in the last 4 days too, the game really have no reasons turning out this good since our team is uh.. a lil bit internationally challenged (not a single person in our group lives anywhere near each other time zone lol, the communication is very detached from each other in the first 2 days of the jam)
Great level of polish, the menu and gameplay felt alive! While the gameplay was on the simpler side, I actually had a lot of fun, keep up the good work!
This game is so incredibly stylish! Every aspect of the package, from the visuals to the fonts to the art, is extremely well-put together, and you know it just from the two different poses on the main menu screen. The gameplay loop is also super clear and engaging. I figured out very quickly that I personally pretty much never wanted to use the Charged Tornado punch, because I found it very hard to control the ricochet afterwards, so pretty much only ever used the regular movement, which was a bit of a shame because the Charged Tornado punch was really satisfying to do. It was only on my third go-around did I see the loading screen hint that the charge would cancel your momentum, because (and this is a weird note) the loading screen loaded too fast previously for me to fully read that. It didn't kill it all the way, as far as I could tell (which may be user misunderstanding, because I still didn't entirely get to read the loading screen. There was another one about the text too I wish I could have read?), but it did make the gameplay a bit more active and give me a reason to try the charge punch again, which was super fun.
glad you enjoyed it!
btw the loading is actually instant I just made the transition screen longer soo that people can see the tip but I don't expect people to read it on the first go since I don't wanna make the transition screen last too long(but maybe I'll made a even longer), the only real tip is the "charge tornado punch cancel your velocity" the other tips are more like fun fact
all the tips have a bottom text that tell you to go into settings menu to enable faster transition screen