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Carry The Wind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #32 | 3.767 | 3.767 |
| Theme Interpretation | #57 | 3.200 | 3.200 |
| Art | #62 | 2.733 | 2.733 |
| Overall | #62 | 2.711 | 2.711 |
| Gameplay | #68 | 2.400 | 2.400 |
| Audio | #71 | 2.167 | 2.167 |
| Polish | #82 | 2.000 | 2.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun concept, there are no stakes though. lighting up the trees gives negative points but you don't lose. If lighting a tree would cause you to lose I can see a viable reason for the rain mechanic, otherwise it's not really needed. It bothers me that the arrows are not on the grid, it would be nice to be able to center the windmills with the arrows. Otherwise really fun. Also could not figure out how to gain points. Being able to rotate with a hotkey would be super helpful.
I didn’t have enough time to add a system where you die or do something at a point where your points were so low, but I’lol look into it and see what I can do with it after the jam. Thanks for telling me!
Cute little game. I agree with the other comments saying having the windmill and cloud pushing is redundant.
Build controls is a little bit wonky. I think a delete button would be a good addition. Also shortcut/hotkeys for rotate button.
Tutorial keeps reappearing in other levels for some reason.
The art style is charming and cute.
The music sadly doesn't loop. The fire SFX is pretty good though.
Thanks for the feedback! I'm working on all the bugs and adding additional features for later.
That's good to hear. Good luck on fixing them :D
Nice little game and cool concept! It just needs a little tweaking.
I feel like beeing able to move the cloud and having your own wind gust kinda clashes with the whole windmill mechanic. There is also no need to go to the lake and sip some water since you push the fire there anyway.
Also the music doesnt seem to loop!
Overall neat game though! I enjoyed it ^^
Thanks for the feedback! I’ll do my best to fix it.
It's a neat concept!
The windmills are a little rough, but once you set them up it's pretty satisfying to see everything go down.
I don't see the point of the rain mechanic as you just push the fire to the lake.
There is no lose screen and no cost of windmills so I can just place the windmills all over the screen, not care about the trees and just progess to the next level with 20 negative points.
I also noticed that the music doesn't loop. Once it plays the whole thing it goes silent till the next level.
I think the idea is good enough that id could be a very fun game with some fixes and polish.
Hi, thanks for the feedback. After the jam I Will do all de bug fixes. For the rain you can use it if there is a lot of fire and you can just put them out quickly. But I keep it in mind and see what I can do with it.
Interesting concept and it can be better. There is some bugs in tutorial but it can be fixed with F5. Thx for your work.
indeed there are some bugs but I’m gonna fix them after the jam. Thanks for the feedback!
Well done! That was cool
Thanks! I hope you had fun!
In the tutorial if you click on the windmill icon and then click on the dialogue box at the bottom, the windmills are placed on the dialogue box which made reading the instructions harder and as a result I couldn't figure out how to go back to the main menu. Also when I placed the windmills in a chain, the fire didn't seem to follow the chain? Maybe I did it wrong, but I thought if you create a chain of windmills it will act like a conveyor belt for the fire.
Hi normally if you place the windmills in a good order( so the gray box over laps the other windmill) the fire should be pushed through all the windmills. But I’ll look into it later and will fix it after the jam. For the tutorial I’ll do the same. Thanks for the feedback!
Nice game !
Thanks!
Very interesting concept!
Thanks for the feedback!
Bonus points for the "please play the tutorial first" on the home screen lol. Playing as a cloud is such a cool idea.
Thank you!!!
Cool interpretation of the theme! Smokey the Bear would be proud :)
haha! Thanks
Creative idea! it's a bit confusing but I ended up getting it eventually.
I barely used the windmill builder since I could just fly around and do it that way.
Thanks! I'll keep the windmills in mind maybe I can make it a bit different so people will use it. But thanks for the feedback.
This was a weird one in a good way! <3 Very nice idea and a cool concept! Took a bit of getting used to, but darn! Love it. Good job!
First it's a bit confusing but if you play the tutorial you can understand the basics.
It is a pretty good game. The concept was great, and the theme was implemented well throughout. At one point, when I tried the last level, the whole screen was filled with windmills and fire, and it turned into a huge mess 😅😅.
HAHA I wanted to make the last level just a chaotic level. I just had too much fun with making the levels. Thanks for the feedback.
Really cool idea it was a little confusing at first, btw 5/5 art nice job
Thanks for the feedback!
Pretty fun concept and a good game. Liked to just build a windmill highway straight to the lake so I doesn't even have to move.
Thanks! I know just making a whole chain of windmills is just one of the features I like the most.
The concept of windmills reacting together to make a path is really cool ! It is a bit difficult to place them correctly and not make the fire go to the trees, so sometimes i prefered only going with the cloud's wind
I’ll keep it in mind to make it easier. Thanks for the feedback!
Really cool idea!!
Thanks!
intriguing idea! not immediately clear that we play as the cloud but once we go over the tutorial it’s fun to play.
Thanks!
Love the idea of playing as a cloud. Cool setup, very chain reacting, ha. Full screen would be huge
I’ll keep it in mind for later. Thanks!