Play game
Hide and Seek's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Wild Card Award | #6 | 3.400 | 3.400 |
| Best Gameplay | #8 | 3.600 | 3.600 |
| Overall | #13 | 3.311 | 3.311 |
| Best Theme | #39 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs were used in this submission?
InterfaceFantasyWarriorHUD
PNB_Alpine_Mountain
PNB_Arid_Desert
PNB_Meadow_Forest
PNB_Tropical_Jungle
PolygonDungeon
PolygonDungeonRealms
PolygonHorrorMansion
PolygonIcons
PolygonMapsDwarfDungeon
PolygonNightclubs
PolygonOffice
PolygonParticleFX
PolygonPirates
PolygonSciFiCity
PolygonSciFiSpace
PolygonSpy
PolygonStreetRacer
PolygonTown
Leave a comment
Log in with itch.io to leave a comment.







Comments
Hey, very nice level design und music. Just got confused what are the 3 chips for. XD
Thank you for checking the game out. The chips are for the three locked doors at the start of the game. Yellow/Red/Blue for the same coloured locked doors. A UI note appears on screen to ask you to look for the chips. You may have collected them all and therefore never saw the UI note. Thank you for the comments and thank you for playing.
Loved the level design, how you mixed the different packs where they made sense together, really good work. Doing that route every day after work is brutal xD
Thank you so much for your comments. And thanks for noticing how the various packs meld together. You must really know your Synty asset packs! It's pretty cool to use different assets in different ways to create a whole themed game brining them all together.
Ha...yes, that is a pretty brutal employee exit. :)
Really cool game!!!!! I really enjoyed playing it. The environment was perfect, and I loved the level design. I loved the puzzle element to it. Also, the music fit perfectly. Great work!
Thank you so much. Really glad that you liked it. Level design is my favourite part of game dev...not so good with menus and settings etc. Glad that you liked the environment, the light puzzling and the music. Thank you again for taking the time to play.
Your character controller had some really nice game feel. The environmental vibe was strong too. Enjoyed it!
Thank you. I always use this controller (Easy Character Movement). It is a smooth controller with some nice features. Pleased that you enjoyed the game and dug the vibe. Thanks for playing!
Strong atmosphere, solid gameplay, and a well‑balanced difficulty. Really fun to play.
Thank you for your comments. I am glad that you felt that the difficulty was well balanced. I never like to punish the player and make sure that there are plenty of respawns and checkpoints. Thank you for playing.
great game and very well made!
Thank you very much. Thanks for taking the time to play. I appreciate that.
Well polished game! looks and sounds great. i think that everything is working as it has to!! Great Job
Thank you for playing. Glad that everything worked properly. I did test it like crazy before uploading but there's always something I find. Glad that it all worked though. Thanks again.
Yeah, I had to look in the toilet... :D
Great job! Very well put together, and looks and sounds great. Couldn't make it past the electro orbs, but will try again later.
And sharks with frickin laser beams! Love the octopus as well.
Ha....at least you're honest. That said, I'd definitely take a sneaky peak too. In fact, I think most people might.
But thank you for playing and thank you for the nice comments and feedback.
Regarding the electro orbs (great name by the way), there are three checkpoints in that corridor to make it easy. I tend to shift run through the whole game.
And thanks for spotting the octopus. It's in a dead end room and so just an added bit of world building on my part. I always wanted a Synty octopus and after the new Pirate Realm teaser, maybe we'll get a proper one! Woo hoo!
yeah, died like 20 times on check #2, just couldn't get the right sprint timing. Will definitely try again when this is over. Again great job.
This is great! I really enjoyed playing through it. Loved the sharks with lasers and the whole experience felt very polished. Great job!
I appreciate your comments, thank you.
A laser shark was one of the first things that I made when I used Unity for the first time about five years ago and so I thought it was about time to put one into a game now. Glad that you enjoyed it. Thank you.
Great atmosphere and controls. The idea is a lot of fun. Great stuff!
Thank you very much. With all these games to play, it is appreciated. Glad that you enjoyed the game.
Great atmosphere and controls. The idea is a lot of fun. Great stuff!
This was great! I loved the world you built, it really felt well put together. I got a laugh out of the sharks with lasers.
Thank you. I always wanted to make a game featuring sharks with lasers! And here it is! Hurrah! Thank you for playing!
Really polished and enjoyable! I loved the music and underwater atmosphere. The opening doors were a nice touch. I think the "Hide and Seek" theme could have been used a bit more, but overall this is a great jam entry. I had a lot of fun playing. Nice work!
Thank you for playing and the nice comments. Yeah, I think I'm fine with the seeking aspect, not so much the Hide.
'Hide and avoid' maybe. :)
But thank you for playing and leaving a comment.