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Graveyard Shift at the I-Scream Parlor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #1 | 4.696 | 4.696 |
| Audio | #2 | 4.159 | 4.159 |
| Fun | #3 | 4.217 | 4.217 |
| Controls | #4 | 4.000 | 4.000 |
| Overall | #5 | 3.988 | 3.988 |
| Accessibility | #17 | 3.420 | 3.420 |
| Originality | #40 | 3.797 | 3.797 |
| Theme | #81 | 3.623 | 3.623 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
Retro visuals and music based on a 60's style diner
Source
https://github.com/paperman5/godot-wild-95
Discord Username(s)
@paperish, @pypixy, @mizax, @blusprinks, @octoburst
GWJ Participation Level
1
Team Size
5
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
This was really well done!! The art is lovely, the controls are so simple, I love simply bumping into things as a way to interact with them. The game felt very responsive, and boy did the difficulty ramp up well! A delightful experience
I’d be very surprised if this didn’t win. Really really good stuff on all counts. Well done guys!!
wow that was really polished. A simple idea executed very well. But I do think I encountered bugs? Sometimes the bumping into things didn't do anything and the speech bubble where empty. I couldn't pick up cones or pick up food. I played the web version
Edit: Played again and now it was all smooth. Iwas sad it only had 3 levels
very nice game, the art is very good! Keep up the great work!
The art is so so excellent! The character designs are so original, I love them!! Super fun gameplay, great sfx, music, I have no notes. Impressive af for a jam game and just in general.
I love these characters, the art is amazing and there is so much personality in the game, I feel like I could get into a flow state of trying to get all the orders combing and that was so fun. The last level gets super overwhelming but in a good way, would love to see what else yall would add in in the future!
Controls feel a little clunky there was a missed opportunity to have a “hold to move”. You accidentally bump in to customers at the very end of the bar. the movement is stuttery. One on its own is fine. But together overall, it doesn’t feel good.
The theme is nice. The sound is nice. The graphics are awesome.
Nice entry :)
Thanks for the feedback! I agree a hold to move feature would be nice, we talked about it briefly as a team but I never got to it. I also think it might be tough to strike a balance between moving quickly and preventing unwanted movement - something for me to think about for a QoL update maybe.
I'm curious why the movement is stuttery for you, does it feel like the framerate is low or maybe that there's input delay? It feels pretty smooth to me but one thing I have learned from this jam is that there are lots of different hardware configs people use for the web builds.
Yeah, I actually had lag on a couple of other games which surprised them this would have been much less noticeable but I’m on like a 10yr old laptop, running linux and firefox
Beautiful game with a great soundtrack! Like the character portraits as well.
Ran into an issue where the orders don’t show up if you full-screen the game (weird!) but was able to play as soon as I left full-screen mode. Great job!
Very pretty and fun game. The music is super nice and the simple controls can make this really addicting. Nice work on this !!
Great game, really loved the graphics
This was very fun!
Such a shame there aren't more levels! The game ended just when my flow state kicked in haha
The graphics are super good. I especially like this cartoony style in dialogues.
Thank you! We considered having an endless mode in the last few days but ran out of time for the jam.
The team is very interested in revisiting this project after a break and more levels are definitely a priority!
Super charming game! I really like the fact that filling and serving orders is a really simple motion. I think that really facilitates snappy, speedy gameplay. The artwork also has a lot of personality. The character designs are especially colorful and unique!
Really cool vibe, I hope you'll continue it!
Very cool game! Nice polish and graphics and fun and snappy controls. Great job!
This feels like a complete game, very well polished, and the art is on another level, like it was made by a studio. Amazing!
A bug report: sometimes, the orders would not render correctly when I tried it.
Thanks for the kind words! It seems like a few people have had that rendering issue, mostly on Mac/iOS devices. Do you mind sharing what platform you're playing on (Win/Mac/Linux/iOS/Android) and if in a browser, which browser you're using?
I was playing on Mac and Chrome.
Really well made! The art is super cute and the controls feel great. Having a tutorial and intro is a nice touch too. It took me a few orders to realize some customers were asking for larger quantities but once I got the hang of it was in the groove having a good time. I think I got to $658 in the tutorial before I had to stop because my hand hurt from it going for so long.
Thanks, glad you liked it! It seems like you might have experienced a bug, the tutorial is supposed to move you to level 1 right after you learn about stacking orders. I made the timer in the tutorial level never run out in case someone tried to wait it out, in order to prevent bugs with the UI. I guess you could call your experience the secret endless mode...
Everything in this is so cute, the art is so pretty and the writing so wonderfully campy. The gameplay is also fun, engaging, and ramps to be shockingly stressful shockingly quickly (which I enjoyed a lot).
absolute peak
Really coo. love the tutorials and the simple bump controls are really great!!
Absolutely loved it incredible game! I love the art style and the gameplay stands to match it! The music is really good too. Honestly the whole thing is really firing on all cylinders.
What a DELIGHTFUL game oh my god.