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A jam submission

Countdown to MidnightView game page

Go with the flow of time
Submitted by Dkaloger, Imated — 20 hours, 47 minutes before the deadline
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Countdown to Midnight's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7294.1184.118
Enjoyment#31583.2353.235
Artwork#35903.2943.294
Audio#39962.8822.882
Narrative#60012.1762.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a clock that is counting down to midnight.

(Optional) What would you like to be called if GMTK features your game?
dkaloger(pronounced de-ka-lo-ger) and imated

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Comments

Submitted

Really, Really Cool concept for a game. The puzzles are really interesting to solve once you figure them out, and the overall look is really good. My only complaint here would be that the mechanics are a bit hard to understand. Like, visuals from a style point of view are really cool, but it made some things really hard to see. Combine that with the fact i hard time seeing the time on the clock was also a big challenge. personally id recomend creating more contrast in the visuals and showcasing the time at the bottom corner of the screen. You can even put a digital version of the time above the clock and the clock pillars, as I'll admit I'm not smart enough to do clock-time maths lol.

Submitted

Great concept and puzzles! The pillars we're a bit confusion; sometimes I could pass and sometimes I couldn't. Never really figured out the pattern.

Submitted

That was a clever puzzle mechanic using a clock! It couldve been a bit clearer visually at times, but the puzzles were enjoyable nevertheless!

Submitted

Very interesting mechanics and puzzles, but the visual clarity made it tricky to play. The d-pad indicator made me assume the game was controlled with arrow keys, not the mouse. It also would be nice to have some feedback when you try to move but can't. Very creative interpretation of the theme and really good art style!

Submitted

Awesome puzzle game, I got stuck at the time pillar thing; it wouldn't go through at all, unfortunately. Also, it would've been cooler to limit the player with the amount of countdowns they can do, maybe in a future update. However, I really loved the creative game concept, and it was an honestly well-crafted game. Good work!

Developer

Thanks for playing! level 3 seems to confuse people so i added a clarification. In later levels you start only a few hours before midnight so the amount of countdowns you have is very limited.

Submitted

Great puzzle game, but I might be biased because I love puzzle games, the mechanics here have a lot of potential to be turned into a full game. The artstyle is good but can sometimes be confusing for the level. Overall, awesome game with very little flaws.

Submitted

Really smart use of the theme. This is very pleasant and satisfying to play. I would like to be able to move the camera, but other than that, it's super satisfying. Good job!

Submitted

oh this is a lovely idea, wouldve been nice to be able to rotate the camera // zoom in or somesuch but other than that, super clean and intuitive

Developer(+1)

ah, yeah i forgot that, camera controls would have fixed a lot of problems 

Submitted

Funky idea! A couple of mechanics and locations the clock faces were a bit hard to see but I got past it. The puzzles were nice and the different mechancs kepts it interesting. Good job!

Developer

Yeah, i was worried about visibility snd tried to somewhat balance that with the artstyle. Glad you enjoyed it!

Submitted

Super creative concept! I really love the game boy color palette too. The puzzle design was pretty great, although I would have liked some tutorial text when a new gimmick gets introduced(like the moving blocks). The game would also greatly benefit from a reset button. Overall a really good game!

Developer (1 edit) (+1)

Thanks for the feedback! I wanted to try a show don't tell approach for introducing concepts so the first levels aim to explain the mechanics, i didn't think of a adding a reset button since i thought the undo button was enough.

Submitted

Really good concept! I think a bigger game like this would be awesome. However, I got stuck at the 4-5 level (I lost count) were you had to enter a pilar and change time but Icouldn't tell what time it was and couldn't progress further.

Developer

i will be uploading a walkthrough soon so people can enjoy all of the game even if they get stuck. The pillar is a door that opens between the times shown on the clocks above.