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Developer's Quest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1520 | 3.620 | 3.620 |
| Artwork | #1988 | 3.705 | 3.705 |
| Audio | #2050 | 3.302 | 3.302 |
| Narrative | #3243 | 2.721 | 2.721 |
| Creativity | #3722 | 3.434 | 3.434 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are racing agains the clock to complete a game jam, collecting cards to make your game powerful enough to defeat the game review! At the end of each turn, you lose an hour point to represent the passing of time
(Optional) Please credit all assets you've used
see description for credits
(Optional) What would you like to be called if GMTK features your game?
ghostrenderer, alooreshoo, swu, elliott
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Comments
i love the concept, nice game
Addictive, interesting setting interpretation (developers theme) injected in card battler.
Nice game for evening, good job!
Great concept for a game developed in such a short time :)
The art and music are nice.
The only thing I didn't quite understand is whether the enemy just attacks or has other moves.
That was a really enjoyable experience. Everything feels pretty well polished, and the deckbuilding felt solid. I had a great time playing this. Great work team!
Love the aesthetics! I think the game is very polished.
cool concept
Wow, nice, but when enemy restored like 22hp, I knew I couldt make it. It got hard so quickly.
This artwork was peak, I liked it a lot, really nice work!!!!
Very fun and interesting game!
I enjoyed my playthrough very much! The way to use the HP both as a health bar and a timer works very weel. Though some cards are very powerful (Power-like cards that stack, giving you infinite energy for the fight). Also, I would have liked to see somewhere how much damage we each took at the end of the turn.
I love the art style, I can defo see the slay the spire inspo. I like the metaness, nice work!
HELL YEAH SUPER COOL GAME!!
I love the idea of a game about making a game. It is really good and gorgeous. I like it.
Very fun game! Really good art. Also a great meta idea. Nice work.
Code wise great performance.
Design wise its a bit lacking, ngl its hard making a great original deckbuilding game nowadays
you made the situation you were in lol (it's a good game)
Procrastination is OP, just like in real life!
Nice Idea and fun at the same time, especially artwork that unique style.
If you have the time, please try and rate my game too :D
Very fun game! Definitely giving Slay the Spire vibes (which I'm a big fan of). I love the card art and the music! The ramp in difficulty was a bit aggressive but I very much enjoyed my run. There's definitely quite a bit of variety in the cards you can use considering the short amount of time given for this project. Would've loved to see more varied enemy designs. Great game, thanks for sharing!
Very well put together card-builder!
Love the synergies and the loss-of-life at the end of the turn. Would have loved to see what the enemy were planning to do on their next turn, similar to the visual aid in Slay the Spire.
Mechanically it felt quite polished, although there were some inconsistencies in the art, with some things feeling quite "placeholder", but that is to be expected in a jam with such a tight deadline.
Great work with the game, I enjoyed it :)
Thanks for playing and glad you liked it! Yeah I'm not gonna lie as the artist I was moving this weekend so it was a little inconvenient timing also haha