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The Blade Hungers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #4634 | 3.045 | 3.045 |
| Narrative | #5984 | 2.182 | 2.182 |
| Creativity | #5998 | 2.955 | 2.955 |
| Audio | #6051 | 2.455 | 2.455 |
| Enjoyment | #7153 | 2.409 | 2.409 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The HP is a countdown
(Optional) What would you like to be called if GMTK features your game?
Wolan, xKanin, PolskiAnt and Hizuku
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Comments
I like the idea and had fun when I got up to speed, but the grappling is very unresponsive and it’s hard to understand when it can be used (it often just doesn’t shoot).
Needs some tweaks but keep up the good work!
Interesting idea and cool game vfx! Pretty nicely poslished for its current content! I played several times and most of time died/bled out due to miscalculate how far the grabbling hook can go lol! I wish there can be some sort of after-kill reward that grants the player a temporary hook length boost! Also like others commented a quick restart would be less interruptive for repeated runs. Great work guys! Could be nice indie game if you want to extend it!
Thank you for the kind words! There were upgrades to the grappling hook and other things planned, but we simply didn't make it in time.
Awesome! Make them and I'll test play!
Cool concept, should have made grappling hook grabs platforms instead of enemies, but its physics looks goood. Overall a great game, continue working on it and keep up the good work! (maybe you can try my game and rate it too if you want)
Thanks for playing, now that you mention it, it's a pretty good idea, we'll have to think about it!
Fun concept. The controls could be a bit more intuitive, I like the art style though. Great job!
cool shader sorry. for it not working stream
Thank you for playing
fun game with a nice artstyle and concept, good job!
Thank you for your kind words, your game also is really fun and has cool artstyle.
I'm not sure if the combo thing was broken or if I'm just bad at the game (likely). I liked the concept, good job!
Cool idea.
Wish there was also a restart button instead of returning to menu every time tho
thx for feedback, it's actually really good idea
I really loved the music, and the core mechanic is a lot of fun! The art is also incredibly cute. 😊 One small piece of feedback: combining pixel art with the camera effect made it a bit difficult to understand what was happening on screen, and even to read some of the menu text. I think reducing the intensity of the filter a little could really improve readability while keeping the visual style. Overall, great job! 🎉❤
Thank you for playing our game, we apprecite feedback, but there is already an option to turn off this filter in settings tab. I hope it will help you enjoying our game even more.
Hi! Joining the others here—while the gameplay could use a bit of polish, the core idea and especially the art are fantastic!
Thank you very much for playing our game and for your kind words about the art.
The gameplay can use some work but the art is beautiful and the concept is there. I love the idea of an arcade style slasher where you're just climbing and killing enemies. Great work!
This is very fun and addicting. I rarely died from time as I would just combo my way up :)
The hook and the attacks are very satisfying to execute. Also I like the visuals and the SFX, it's unique
I would have preferred if the whole screen was the range of the hook, because it's hard to tell when you go grab a enemy until you are there and see the red marker.
Thank you very much for comment, I'm really happy that you liked visuals.
Over all nice game, but can be a bit repetitive. I really like the shader / artwork.
Thank you for playing our game, I'm overjoyed that you liked my artwork.
Queuing the attack when pressed early is very satisfying. A restart button on the fail screen would make repeat loops faster/easier. Obviously difficult on trackpad but that’s user error and I got the hang of it and had fun. The CRT shader disable option is very much appreciated.
Always fun to be Spiderman, would have liked longer starting health/time.
Great work, I struggled with the grapple but the idea is there! way to go
This has a great background and idea to it, I love the creativity! Unfortunately for myself the background wavy artwork made me nauseous so it was hard to play for more than a few minutes.
You can turn off the VHS effect if you want. Thank's for feedback
Loved the visuals and the music! Very challenging when you fall, seemed there were more cool visuals the higher you go, but I could never make it high enough. The countdown was also implemented well! Fast paced!
Thanks for playing, I'm glad you liked visuals, It means a lot to me.
intersting idea , i loved it but the count down is too short