HAHAHA this was super funny and creative. Got me consistently chuckling over here. Amazing job!
Play not a game?
NOT A GAME?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #205 | 4.083 | 4.083 |
| Creativity | #2001 | 3.792 | 3.792 |
| Enjoyment | #2514 | 3.375 | 3.375 |
| Audio | #5286 | 2.625 | 2.625 |
| Artwork | #8081 | 2.250 | 2.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It has a timer that switches between stories and it includes time-travel
Comments
It would be fun if there was game, but there is no game, so there's nothing to talk about. Like literally no game, why are we even here.
Well I found a game in there, but in crashed after I couldn't get the second word... so I guess it truly wasn't a game there. Jokes aside it was pretty funny, even though it was not a game.
Surprisingly meta in the end - the presentation was rough, and the landing wasn't quite perfect, but the concept and bones of a really solid and funny idea are there. Having the actual boss be that twist at the end was really good - though some of the humour doesn't quite land, this has some surprising heart to it. I think if you'd leant more on the narrative side, this could have been really cool!
For what it is at the moment - it's a meta-puzzle game, though it could certainly do with more of a puzzle aspect I think to make it shine.
ABSOLUTE PEAK!!!!
soo sad that the knowledge filter gonna prevent most people from witnessing the absolute peak this is
AWESOME GAME! Very meta and I know its not a game but it is! Tbh, there's a lot of inside joke easter eggs here which I get which most people will probably not get but thats okay. The game's artwork does need a bit more polish and the audio is lacking but its the point of the game so completely get it! Overall, awesome work!!
This was hilariously meta, especially for anyone who took part in the JuniperDev game jam last month. Really enjoyed the variety of totally-not-gameplay mechanics.


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