Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

BIY- Boom It Yourself(PLAY IN FULLSCREEN)View game page

Boom It Yourself: Bombs Made With Love and Hate
Submitted by pandab0nd — 1 day, 2 hours before the deadline
Add to collection

Play game

BIY- Boom It Yourself(PLAY IN FULLSCREEN)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1424.4184.418
Audio#19423.3273.327
Narrative#21203.0183.018
Enjoyment#25563.3643.364
Artwork#34983.3273.327

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use household items to actually build a countdown timer for the bomb to blow up the hero

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted

I watched your game and gameplay during Flizz’s stream today. It’s a really cool game where the solution can be very simply but part of the fun is have we can over complicate things.

Surprisingly, a really in-depth puzzle game with how many possibilities there are. please expand on it, it would be awesome for puzzle enthusiasts 

Submitted

Incredibly fun puzzle game, I imagine it might be difficult for some people to grasp especially those that aren't super practical with logic gates, but I had a lot of fun figuring them out and the puzzles themselves are super well designed. The narrative framing and the artstyle are also great and complement the whole game. Real cool standout game!

VOD: https://www.twitch.tv/videos/2832847441

Submitted

Nice catch on the theme! Very enjoyable

Submitted

A really cool logic gate puzzle game, and a really cool take on the theme of countdown! I'm terrible with logic gates, but if you like them, you'll love this! Great work c:

Submitted

A really great idea for puzzles. Every component being a real item instead of just a symbol was really funny and sells the idea of an improvised bomb. Reminds me a lot of Zachtronics games

Submitted

super cool concept and great level design!! puzzle games are not my forte but i still really enjoyed this one- great job!

Submitted

Really enjoyed the mechanics on this. The UI text is a little bit small and some things are unclear, but had fun figuring out the puzzles!

Submitted

Really good concept, just lacking a bit of polish. I like all the mechanics that are added, as they all serve unique purposes to add solutions to puzzles. My one complaint would be that due to the sheer number of mechanics, it didn't feel as though we really got to see how all of them work together, as the game kept on adding new ones until I think the second last level.

Good puzzle design and strong foundation for a good puzzle game!

Submitted(+1)

this game is very fun and I love the concept. I just want to say that I found one puzzle to be not so great to solve but because you can see the solution it wasn't that bad and the rest of the game was fine. very good game

Developer

Im guessing the third one :P

Submitted

Very fun game and addictive could play many times just for fun. The concept is also very clear but the tutorial could get some love. The idea is also very fun. Well done !!

Submitted

Definitely one of the best interpretations of the theme I've seen in the jam! Really love the concept, I think it suffers from a lack of tutorial / UX onboarding etc that's pretty necessary in a game like this, but it's a game jam, and it's better to have figured out a cool design without time spent making a tutorial than vice versa :) definitely plenty of potential here!

Submitted

very creative and logical game. At the start, I was struggling and thought this game was too complex And Then I remembered I am also an engineer student and start reading the instruction and mess around and realize its not that bad. It is so satisfactory to come up with the solution without looking at it. :)
Wonderful game.

Submitted(+1)

i loved the idea of the game, but i couldn't figure out what to do at the first minute, i just clicked things and did nothing, until i click the show solution button, and from that i understood what i needed to do, so the game is in dire need of a tutorial. i also encountered a bug where if i looked at the solution, i would instantly lose.

the game idea is really cool, i hope it will receive an update to fix some of the problems.

Developer(+1)

Oh thanks I was not aware about the bug. Yeah needs a lot of tutorials and balancing. Thanks for playing the game

Submitted

Loved the concept, I want to be a supervillain baddy. Would like perhaps more simple tools and let the complication be how I use them. 

Submitted(+1)

Right off the bat, this was my kind of dig, dog. Having wasted years of my life playing Lego flash games, I knew I'd like it as soon as you pulled out the transistor puzzle piece.

The set dressing and environment are fun, as is the narrative stitching for why we're here. You puzzles, rather than just being a shaken-jar of "guess the number", very clearly reflect to the player what their objective is, and promise it can be achieved by just playing around, engaging, and seeing the results. A lot of people miss that gamespace between "victory" and "defeat" that's supposed to keep the player going, and seeing the little animations and timed fuses helps convey to me when I am or am not on the right track.

I think the visuals could use a little more gamefeel. I think adding a snap-grid to the pick and place would make it feel a lot more responsive and purposeful to the player. Combine that with some free time post-jam to make the cable a little droopier and sloppier, I could see you reinforcing both aspects of mad-man and genius that you're trying to make the player feel. Many UI elements just didn't hold up to your excellent standard either.

I was so happy when it started clicking and I could see all the different permutations of numbers I could achieve with just a few tools. I think the concept, the models themselves, the content you created is all up to fantastic stuff. I hope I can see more clever games from your team. xx

Developer

Thanks a lot for such a comprehensive review. Glad you enjoyed it. Was doing it solo so had a lot of jank explaining and balancing the game . But comments like these makes me wanna continue it post jam

Submitted

A lot of work, congrats! The idea is clean, game interface looks interesting with two different views. Nice design of different type of timers. See you on the next one!

Submitted

Super creative concept! We'd really love to see more like this game if you'd be up for making it!

Submitted

I love the arts style, and i like hoy you used the countdown. Good job!

Submitted

 surprising amount of puzzle depth here.

Viewing comments 32 to 13 of 32 · Next page · Last page