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A jam submission

DOWN WITH THE COUNTSView game page

Blast cyborg vampires off the streets with a giant laser. Submission for GMTK 2026 Game Jam!
Submitted by Matt Makes Stuff — 12 hours, 9 minutes before the deadline
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DOWN WITH THE COUNTS's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9254.0564.056
Artwork#15783.8333.833
Narrative#20223.0563.056
Enjoyment#22003.4443.444
Audio#33543.0003.000

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
TAKE THOSE COUNTS DOWN! Cyborg vampires rule the streets of Neo New Transylvokyo, and your blaster has a ten-turn countdown to their expiration dates. The idea of killing a vampire and all of their minions crying out "COUNT DOWN! D:" was too funny not to play around with.

(Optional) Please credit all assets you've used
All art, code, sound effects by M Makes Stuff (me!).
Pixel font sourced from DaFont.com

(Optional) What would you like to be called if GMTK features your game?
M Makes Stuff

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Comments

Submitted(+1)

Good work. Somewhat easy to cheese by just charging behind cover then stepping out to shoot, or just charging again when you're aiming to stall. Also dying doesnt reset the visual of the charge bar, but thats minor.

I liked the art, and its great to see it was all you

Submitted(+1)

Very cool and interesting mechanics. Good stuff here

Developer

ty for playing! i’m glad you enjoyed it ^^

Submitted(+1)

This is truly a game worth playing :).

A good exploration of the concept of counting. Interesting mechanics that require counting and thought.

I think if it's properly polished, it could be released on Steam.

Developer

thank you for playing, and thank you for the kind words ^^

Submitted(+1)

The puzzle element is really nicely done. I do wondering if you could make a little more challanging by making the player have a number of shots per level?

Submitted(+1)

There's potential here! Love the art style and the concept. The engine's a little rough and prevented me from getting too far into things, but fun idea nonetheless!

Developer

Ty for playing, and for commenting! The mechanics need a lot of work to get them up to speed with the art :P

Submitted(+1)

Very unique concept, could honestly use more sfx but the idea and the art are pretty nice.

Developer(+1)

believe it or not I got bottlenecked on sfx because I spent like an hour trying to record and bitcrush my own voice instead of grabbing premade sounds like a normal dev on a time crunch. Thank you so much for playing! I’m glad you liked it ^^