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A jam submission

Down with the CountessView game page

Time-traveling vampire hunter seeks revenge. A top-down brawler.
Submitted by addie.sh, IndianaLlama, @shrine — 1 day, 11 hours before the deadline
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Down with the Countess's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#6044.2054.205
Narrative#12473.3413.341
Audio#27793.1363.136
Enjoyment#29963.2733.273
Creativity#30973.5683.568

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is superhot-esque movement combined with a level timer that decreases as time passes or you perform actions. Also you're trying to assassinate the countess. (get it? count down?)

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Nightmare Rotation

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted

The art is really great  stylish characters and a strong visual vibe. The sound, unfortunately, didn’t click for me. The rest of the game feels pretty mid: interesting ideas with the Superhot-style movement and timer, but the combat is basic and the overall experience doesn’t stand out much. Worth playing for the visuals, though.

Submitted

cute little game, combat is a bit simplisitic though. 

Submitted

A very fun game! I feel like the super-hot aspect could have been done better, but for a Jam it's more polished than expected, The artstyle is definetly the best part of this experience and it was rly fun to play!

Submitted

nice game but it was a little bit hard for me and the music got repetitive overtime but overall nice game

Submitted(+1)

The characters are cute, nice art style snappy hit effects. Good stuff.

Submitted(+1)

vampire yuri 👍

Developer

you get it 👍️

(+1)

The art is incredible, and makes me happy to be a lesbian! The gameplay is reasonably fun, but the ease with which you can dash through things and ignore the combat makes things feel a bit off.

Submitted(+1)

Love the art design! The gameplay mechanics are really sick and the main character feels super responsive

(+1)

Really fun game! sometimes the level design becomes confusing with what is a wall and what is not, but really fun regardless

Submitted(+1)

I had a fantastic time playing this game. The gameplay feels incredibly satisfying—every action has weight, the controls are responsive, and everything just feels polished and intentional. The core mechanics are really well designed, and the overall game feel is excellent. It's one of those games that's simply fun to play from the very first minute.

The only thing that stands out is the graphics. They're not bad, but they don't quite match the quality of the gameplay. The mechanics and overall experience deserve visuals that are just as polished. Other than that, this is an amazing game. Great job!

Submitted(+1)

Characters were cool and time mechanic felt polished, great job! ;)

Submitted(+1)

I really love the character design and the visual effects in this game. The controls feel super smooth, and each level offers plenty of room for error. Good job! 

Submitted(+1)

I really like the character design they look so good!

Submitted(+1)

The in game sprites for the pc are so CUTE, lots of fun! I wish the text box was on the bottom of the screen, but I loved waving the hammer around like a maniac.

Submitted(+1)

Absolutely loved the art and audio, and I liked the running around the enemies. I didn't really use the hammer but that's because I mostly rushed by

Submitted(+1)

The visuals and the audio are great! I wasn't really sure what to do with the combat because often hitting the enemies didn't seem to do much and throwing the hammer seemed pointless so I usually ran around the enemies. The game has a lot of visual character as well which I loved! 

Submitted(+1)

The idea is fire, basically TAS the game, lol. You make the game as fast or as slow as you want. Fits well with the timer.

Didn't really get the hammer mechanics, just kinda waved it at the enemies while slowly going back and forth, when needed, mostly just ran and dashed past the enemies, haha.

The art is great, Loved the character designs and sprites look great. Though, it's really not clear sometimes what's floor and what's a wall, so you can get stuck sometimes.

Didn't find any bugs which is very sweet for a gamejam.

Sfx are also pretty cool, love the bonk sound.

Overall I enjoed this much more than I expected, cool stuff!!

Submitted(+2)

Loved the aesthetics! Engaging in combat rarely seemed worth it, but I think there are some really cool ideas with time slowing down when standing still and picking up and throwing the hammer. With a bit more polish I think the gameplay would be amazing too!

Submitted(+1)

Art and audio are spot on, but gameplay, not so much

Submitted(+1)

so pretty!  

Viewing comments 29 to 10 of 29 · Next page · Last page