Play game
Chairs for Sinners's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #8 | 4.276 | 4.276 |
| Audio | #17 | 3.759 | 3.759 |
| Controls | #21 | 3.655 | 3.655 |
| Overall | #33 | 3.552 | 3.552 |
| Fun | #40 | 3.448 | 3.448 |
| Theme | #65 | 3.414 | 3.414 |
| Gwizziness | #81 | 3.276 | 3.276 |
| Originality | #114 | 3.034 | 3.034 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.







Comments
This game stands well on its own. Congratulations, especially on how you handled the dual use of the theme.
PERFECT 10/10 GAME FOR ME!!! VERY AWESOME!! EVERYTHING IS CINEMATIC POLISH!!!
TYSM
This is a really polished game. Perfect scope for this game jam. I especially love the menu screen with the gamemode selection!
Really beautiful graphics and music. Great and smooth control! Thank you for your game.
Thank you, i appreciate it
I love the literal take on the theme, awesome job!
Isaac is that you?
Great execution across the board. Everything feels polished and complete! And the music is the cherry on top! (I made it hehe)
Very simple but very nicely executed game with a hint of Binding of Isaac. Nicely done!
I really liked the claustrophobic use of theme.
Fun game.
While i don't really see the "Slow Burn" Theme.
It's still pretty fun!
The slow burn theme is executed via 2 parameters:
-First one being the "slow-burn" attribute of the theatre composition
-Second: the main twist is that the floor is slowly burning down until you complete a game, where the whole theater is burned down and you win
Oh I didn't notice that MB,
dw i can change the rating.
Its fine, i recommend you to complete Day (Easy) mode to see the ending, this would defentely help you see some fire :)
Simple but well executed, clean and crisp art, really like the style. The chair exploding effect is very nicely done, and so the splatter of the player on the stage. Though it is a bit too unforgiving, perhaps you could have added a bit of extra resistance on the player's side just to be able to go a bit longer and make a couple of mistakes instead of perma-instant-death.
Thank you for review, the game is intentionly "difficult" l, even tho there is a Day mode, where the game is much simpler - the night mode is for bullet-hell fans. Basically yes, the game is hard, each mode is supposed to be replayed so you can progress.
i really liked this game, from the cool mechanics to the spectacular art this is just so fun to play, kudos to you
Thank you so much, i literally spent this whole week making it by 18+ hours a day !
Fun and satisfying game and the charecter looks like isaac from tboi
Hi, i can agree they look alike, i intentionality made character "naked?" to show the vibe of sinner that doesn't even have clothes, so yes, they look like isaac :)
this game is super cool the chairs hitting the floors are really satisfying what did u use to make the art i like it
Great thank you for your review, for my art i mostly use Inkscape, its free and its Vector art, give it a shot !
Wow, really cool game with veeery snappy controls. Well fine tuned. The chair_hitting_floor_sfx was perfect. Great job :)
Glad you had fun!
Really cool visuals, love the style and the subtle camera movements. Had good fun with this one!
Thanks for playing!
Neat Game! and an interesting premise but maybe a tad bit difficult.
That was nice! Graphics, audio, gameplay, description... Everything is neatly packed. So easy to get into the game.
I couldn't survive the first night, I always die at the end of the first volley (the chaotic one that sweeps one side to other with little gap of dodge opportunity) do we get more volleys after that? Because after I died, it stopped, was it just a break before the 2nd volley?
And what happens when we are on fire? Just cosmetic? Even so it was a nice touch.
Thank you for the game! :)
Thank you for your review! Dont worry - night mode supposed to be extra difficult, even I completed it only once in ~50 tries. Each mode is approximately 2 minutes long, if player dies - new wave won't spawn, so ye, there are tons of chairs supposed to be after.
Actually being on fire is not for a cosmetic purpose, you can notice a round progress bar indicating total time you can stand on burning floor, if it fills - player dies. At some point you will be forced to step on it to dodge chairs, but be cautious to step off after!
This game is awesome, and the music is great. This gives off a lot of "Binding of Issac" vibes with a less gross out.
Thank you! Thanks to my friend who worked on a music!