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I Minus Minus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #520 | 4.200 | 4.200 |
| Enjoyment | #562 | 3.950 | 3.950 |
| Audio | #3208 | 3.050 | 3.050 |
| Artwork | #3360 | 3.350 | 3.350 |
| Narrative | #4233 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to count down to 0 by activating all the buttons in the level in a strict decrementing fashion (e.g. 3 - 2 - 1 - 0). Some levels contain special blocks that can be pushed over buttons to change their number and form the correct sequence.
(Optional) Please credit all assets you've used
Keyboard prompt icons and sound effects: https://kenney.nl
Jersey font (licensed under OFL 1.1): https://github.com/scfried/soft-type-jersey
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Comments
Very cool mechanic that got a lot deeper than I initially expected. To me the game feels quite polished already because it feels good to play, with some theming and more mechanics I think there's still a lot of potential here.
Super duper creative game! The concept is great and the puzzles are fun and challenging! I think with some more polish this game could be a full paid release!
This is one of the most underrated games of the jam. The core gameplay of pressing switches in order combined with a grid based system, not to mention the various other mechanics that mesh really really well with the aforementioned mechanic make for an already great puzzler with the potential for even more stumpers. Well done, deserves way more ratings.
That's a really nice puzzle you got there! Well though levels along with nice onboarding guide at the top of screen when new mechanic introduced!
Great job!
Cute sokoban! Has some clever moments
Really enjoyed playing your game! The visuals are very nice and the progression of the levels is very clever. Great job! Hope to see new levels in the future!
Liked it a lot! Some clever puzzles in there :)
Liked it a lot! Some clever puzzles in there :)
Can't beat level 10, good game!
Not a big fan of enigm in general, but the feeling of your game was realy nice. Like we WANT to complete the mission (i guess it's might be the sond design which motivated me). Nice look too
THATS AWESOME BEST GAME I'VE SEEN SO FAR
I liked the addition of the +/- blocks. The impassable walls when out of sequence were also cool. Generally the first few onboarding levels did a good job explaining the mechanic. Nice work
Thanks! :D