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A jam submission

Cobble ClimberView game page

A game about climbing up a well
Submitted by HENRY (@HENRY_MEAD_) — 4 hours, 26 minutes before the deadline
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Cobble Climber's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#23953.2183.218
Enjoyment#26553.3453.345
Artwork#36893.2733.273
Creativity#43193.3273.327
Narrative#53542.2912.291

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each hold can only be held for a certain duration, rain falls and water rises counting down towards death

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Henry Mead

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Comments

Viewing comments 33 to 21 of 33 · Next page · Last page
Submitted(+1)

I'm a huge fan of the early Playstation aesthetics, and the premise is simple but effective. Obviously it's hard not to draw comparisons to something like White Knuckle, but I like the focus of this course just going straight up the well.

I agree with some of the other comments that this could be improved by making the holds a little easier to read. :)

(+1)

The premise is simple and to the point, I occasionally did struggle to see the holds themselves, but this only applied to the small ones and I found I could reach quite far, which sped the game up once I learnt the paths I could take, overall a fun game with some really fun speed potential! I think the amount of time I could hold felt nice as I couldn't linger for too long, giving me a nice sense of urgency, though I didn't quite feel that for the water as I could ascend far quicker than it. Though it did give a good incentive to not fall! 

Submitted(+1)

well/10 would drown in a hole again.

I like the concept and core game loop. The premise is simple and to the point, and the player gets straight into what they need to do basically immediately. It's very well done!

As with others comments, I think having more affordances to the viewer is important. I particularly found it hard to judge how far my hands could reach (often way further than I would expect).

Personally, I'm a bit torn on the water, since when I'm playing well the water didn't really stress me out since you can climb so much faster than it, and I'm already on the clock with the grip time on my hands. I do wonder how it would feel if leaned towards a getting-over-it styled genre, where there isn't really a punishment for falling, other than the fall itself.

Congrats on submitting!

Developer

Thanks a lot for the great feedback! I agree, I've got plans for making the holds and range more readable as it's definitely a common issue

Submitted(+1)

Great atmosphere and sound, nice art, the climbing felt satisfying. I couldn't quite tell how much time I had before my hand would drop so that felt a little frustrating. But overall very well (heh) made

Developer

Thanks Sam!

Submitted (2 edits) (+1)

Loved it! Very well-made game and one of my favorites. I saw it on somebody's stream and decided to try it because it looked like a lot of fun. Though it was a bit hard to distinct holds for me, so I couldn't even reach the first platform, heh

Developer(+1)

thanks a lot!!! Yeah that's been a common bit of feedback I'll be sure to address in the future!!

Submitted(+2)

Very fun and very stressful! My White Knuckle experience came in handy with this one. I wish that you were able to grab on to the ledges of platforms, as that was where I fell most often. Other than that though, this was very well coded, I didn't have too many other issues with the holds. Nice entry :)

Developer(+1)

thanks man!

Submitted(+2)

This is so cool! I love the creepy/atmospheric feeling and the difficulty is hard but also rewarding. Well done! :D

Submitted(+1)

As a fan of White Knuckle, i do love how this game takes that inspiration and condenses it into a really focused experience. The high-stakes gameplay is genuinely interesting and fun to play! Gratz ;)

Submitted(+1)

score of 6:05 but i did like 4 runs XD. Really great game. Hank approved.

Developer

thanks Hank!

Submitted(+1)

Game with the great atmosphere, immersive

I would love to make the stones more visible, maybe show the range of  the hand otherwise the game is pretty hard.

Congratulations on your submission!

Submitted(+1)

It`s amazing that i have played worse climbing games in VR. Great job!

Submitted(+1)

Really addictive rage game. I tried my best but could not escape :(

Enjoyed playing this one, good job!

Submitted(+1)

Good work! But as some others said maybe have a bit of visible timer on the rock holds. I started finding it frustrating when the character kept releasing when I was looking for the next grab point...

Also I come from a country where a majority of the population knows how to swim so dying in the well was quite interesting xD 

Anyway good work and it's cool to see another 3D game! :D 

Viewing comments 33 to 21 of 33 · Next page · Last page