A game with excellent art, playing taxes the eyes
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Having fun, Mochi?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #44 | 4.708 | 4.708 |
| Audio | #763 | 3.660 | 3.660 |
| Narrative | #1136 | 3.388 | 3.388 |
| Enjoyment | #2617 | 3.353 | 3.353 |
| Creativity | #5364 | 3.092 | 3.092 |
Ranked from 521 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"Having fun, Mochi?" is a hidden object game where you count down the critters you find. When you found them all, you advance to the next scene.
(Optional) Please credit all assets you've used
None. Everything is made by our team
(Optional) What would you like to be called if GMTK features your game?
Mimir Games
Comments
I love the art style for this! The title screen being so interative was so neat! I like the animations a lot, but the clicking was a tad frustrating, I think the detection area can be a tad bigger. Not sure if it’s my machine issue but audio was very crunchy for me. I think the UI for the dog sniff needs to have a better distinction between active and loading state, was a bit hard to see. The scrolling concept was really neat, especially with the parallax. A very peaceful and relaxing game overall. Great work!
Very cozy art and honestly great fun! You managed to polish the game up really well given the short time as well. An intro comic, a level map/selector. It's really impressive. I personally had no issues finding any of the bugs like others said, especially with the sniffing hints. I also did an arty hidden object game and wanted to add my dogs in, but I never got that far, haha. Great job!
Extremely polished, Very nice art style, the music was relaxing, and the sound effects were on point!
It's so simple yet so CUTE, omg the art is adorable, and the music fits in perfectly. It's really chill and I love Mochi :3.
Wholesome art :) I loved the opening story. I also really liked how you turned the parallax effect into a game mechanic.
Who's a good boy? What a nice vibe, I just want to spend a lot of time there!
I really loved this style and the game itself. The vibes were PERFECT! I did have trouble finding a bug because I went full screen on a Mac and the aspect ratio made it appear off screen. The last bug was completely hidden no matter what angle I chose. The sniff mechanic helped show where it should have been, but I had to randomly click in the area until it "popped". It was the bug behind a branch of the main tree in the scene.
Ahhh. Zooming does reveal that bug. Unfortunately, I think that the action of zooming to see behind something is not intuitive to the player. In my mind, the foreground would only become larger when I zoom in, so I would expect anything behind it to become obscured.
I don't think that hiding bugs behind objects is a bad idea, but revealing something behind an object when zooming IN just doesn't feel right.
Again! Well done. This could easily be a successful game with more levels and play testing!
Thanks for the feedback! I thought of it like if in real life you take few steps forward, you see bushes at slightly different angle and thus the bus might get visible. But you have a point, and I'll think about it!
With how much people seem to be enjoying the game, we are now thinking of turning it into a full Steam game:)
Yes! If you can turn this into something similar to An Arcade Full of Cats and that series, this has a lot of potential! https://store.steampowered.com/app/2368470/An_Arcade_Full_of_Cats/
Adorable! The main menu and the introductory cutscene are simply oozing with charm. The "sniff" mechanic was a great way to prevent frustration in finding the final few critters.
The music was a bit laggy for me, which was a bit distraction (and a shame for such a nice song). That might just be an Ubuntu/Firefox issue, though.
This is 10/10, so cute! The art is astonishing and I really enjoyed the calm vibes :)
Gorgeous art and very relaxing, a joy to play after a stressful jam :)
The artwork on this is stunning, properly like a children's storybook. Using the parallax to hide critters behind things is a really clever touch. Only wish there was more of it! Lovely stuff.
Check out my game if you get a chance, a chess roguelike called Final Gambit: /jam/gmtk-jam-2026/rate/4813276






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