The environment looks decent. Very short and simple. Music and sound effects would easily have enhanced it. For example, people banging on the door.
Play Friendship Countdown
Friendship Countdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2802 | 2.842 | 2.842 |
| Enjoyment | #6984 | 2.447 | 2.447 |
| Creativity | #7266 | 2.658 | 2.658 |
| Artwork | #7467 | 2.395 | 2.395 |
| Audio | #9370 | 1.526 | 1.526 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
its Count Downing
(Optional) Please credit all assets you've used
www.cgtrader.com
Comments
Eric sent you 6 codes, each tied to an illegal thing
I need better friends haha!
Do not enter the basement until final code. Good luck.
In hindsight, I didn't realise that a hole in the ground was the basement, and after dropping down and entering a code I saw on the floor of the room above, nothing happened - did I win? Or did I do the forbidden thing and get myself stuck in the basement?
It's an interesting game, and I really enjoyed the references to other popular games scattered around the house!
A quick little puzzle game, my only concern is how quiet it is. Some sounds & music would be nice to have. But overall good job on the game, I liked the jokes you put for the various illegal activites the roomate was apparently doing at the house.
Dope! I was going crazy looking for the last one for a while. A little bit of audio would really enhance the experience tho.
Took me two tries but got there. At first I thought to "destroy" each object I was going to have to do some particular extra step with them but that wasn't necessary. I liked the way some objects were hidden in the shadows, combined with the time limit I think it made for effective gameplay. I actually also think that the way interactable objects aren't highlighted works well for this game, it makes you want to double check various objects, which makes it feel more like desperately searching through the apartment.
This literally happened with my buddy Eric. That guy owes me.
Pretty fun game! I quite liked the amusing (and relatable?) theme and it was funny to see what each code wound up referring to. Perhaps would have been nice if there were a few more lock-and-key puzzles, as I thought those were fun.
Good work!
Really fun. I liked how I had to get better over multiple runs (something you could integrate further, perhaps), and I thought finding objects was really interesting. It had an odd atmosphere, intrigue, grandeur, and the unknown. But I really liked it. Also, who is your friend?? 😳
Thank you! at first, I wanted to give players more time, but then I thought a shorter timer would be better. It encourages players to improve over multiple runs, and I think it makes the gameplay more engaging. I'm happy you noticed that! Actually, my friend is a Russian spy involved in some illegal activities, and now he's on the run :)
This was a great play! I also really liked the 3D models. Once day ill learn 3D game dev...
The randomness was funny. The game ofc lacks depth, but if it was your first game jam, whatever, congrats on uploading. Is it just me or there is no audio?
Brother, schedule 1 and crack pipe, putin and russian ID, USA and gun had me rolling on the ground!!! You have the kind of humor I like! Good job!
What a crazy and fun setting haha. I think if there were more stepped puzzles like the code with the server instead of mostly finding and clicking, it would be cool
Great job! The gun over the desk was hard to find as the color of both objects are pretty much the same, but other than that it was a fun game :)
Hey great job on your first game jam!!! I was about one minute too slow when submitting my game during my first game jam and I was devastated! I think you did an awesome job with the time you had
This was a fun concept! Audio would go a long way in cultivating the spooky/tense vibe, but such is the way of game jams. I can tell you put a lot of work into hiding things, it took me a lot of tries to beat it and I enjoyed the challenge.
I'm glad some things moved around at least, for replayability. I think you could extend this really well even within the same apartment.
Thank you for your feedback! You make a good point. I had some plans to improve the replayability, but I ran out of time. I couldn't even add sound effects or music before the deadline. This was my first game jam, so I was still learning how to manage my time and scope. I'll definitely keep your suggestion in mind.
I love that style and mysterious vibe. The models were cool, movement was smooth and much more. Also countdown got me bro i litteraly got jumpscared lol. Anyways great job, can you try my game too please? :D





Leave a comment
Log in with itch.io to leave a comment.