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Time Bomb Miner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #222 | 4.161 | 4.161 |
| Creativity | #1215 | 3.968 | 3.968 |
| Artwork | #2296 | 3.613 | 3.613 |
| Narrative | #5499 | 2.258 | 2.258 |
| Audio | #9118 | 1.645 | 1.645 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a time bomb ticking down and have to pick the best spot to explode, while throwing other time bombs
(Optional) Please credit all assets you've used
Programming
Yan Wittmann (Skyball)
Art and Effects
Hexagon Tilemap Art, Scir
Explosion Animations Pack, ansimuz (ansimuz.itch.io/explosion-animations-pack)
Super Pixel Effects Mini Pack 1, untiedgames (untiedgames.itch.io/super-pixel-effects-mini-pack-1)
Additional VFX, unTied Games / Will Tice (untiedgames.itch.io)
Pixel Art RPG VFX Lite, AF Game Assets (assetstore.unity.com/packages/2d/characters/pixel-art-rpg-vfx-204263)
96 Total 32x32 Pixel Art Icons: Ores, Minerals, Crystals, ancient-inscriptions (ancient-inscriptions.itch.io)
1000 Modern RPG Icon Pack, sevenevesai (sevenevesai.itch.io/1000-modern-rpg-icon-pack)
Card Frames, markusdarius (markusdarius.itch.io/card-frames)
Fonts
Chippewa Falls NF, Nick's Fonts (nicksfonts.com)
Highway Gothic (dafont.com/highway-gothic.font)
(Optional) What would you like to be called if GMTK features your game?
Skyball & Scir
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Comments
Awesome gameplay, just wish there was accompanying audio.
Fun take on the theme. I played for quite awhile just getting more and more bombs since seeing everything blow up was pretty satisfying!
Nice, I like the dual pressure of finding good places for your bombs and exploring while also making sure wherever you eventually detonate is ore-rich. It was pretty easy to get far ahead of the curve. I liked hunting down the lava cloak, I think if you develop it further, more artifacts to find would be a highlight.
The potential is really there. The explosion is jiggly and satisfying, and the progress is noticeable. The missing sounds is really a bummer though, would have made this so much better. Still had fun playing
Not bad, could be addictive.
I liked the concept.
It's missing some sounds =( I think they would double the fun.
really wish i could rate this one higher, the missing sfx makes the game feel less satisfying. i liked the after round upgrades and shop. cool idea overall
Glad you enjoyed the game! I'm well aware that the audio category will be the one that drags down this submission, and I really wanted to add some this time around, but I had so little time to work on this over the weekend, I'm happy that I got this far at all and had an overall really nice game come out of it.
Nice game! The concept is great! I can't stop playing this. KABOOOOOOM!!!!
Dude, I saw your game on Discord, and I liked it so much and got so hooked that I played about 20 rounds in a row without a break. I’ll definitely give your game a high rating!
Thank you so much for the high praise (and rating)! I also found it to be quite addictive, even with such simple mechanics it's already such a satisfying game to play, and with so many people feeling similarly I think that I have to build on it further in the future; who knows!
I'll for sure check out your game tomorrow, I'm a bit on the run right now.
Make sure to develop it, it's good on its own, we'll be waiting! Don't forget, we would really like to hear your opinion about our game, I think you'll like it!
Amazing game. Respect for using Godot.
Thanks! Yeah, I've actually had a course in university on Godot, and since then have programmed a few small games in it. It's sometimes a bit cursed (especially GDScript and it's many quirks) so I always use Rider from JetBrains to edit the code which definitely helps, but I think by now I've gotten quite attached to it!
Fun base concept but I wish there was more to it, such as more strategies/mechanics while playing, or having the upgrades be more impactful regarding the way that you play instead of just number-based upgrades.
super addictive game! I love this take on the theme
We're so happy you enjoyed your time with the game!
Awesome Game, I love the unique conept
Super fun game. i just think you should and sfx next time.
I seriously couldn't stop playing this game it's really addictive. The numbers going up are very satisfying, perfectly done. I think if this game had audio my time in it would've doubled haha. I think the target money needs to increase a bit faster in later levels potentially, or a final win condition is needed as I don't think it was possible to lose when I was getting 100k+ a round without trying. Amazing game though, I loved it!
The consensus I'm getting from these comments here is that the game is addictive, which I for sure have noticed too while play testing! Your two points are very true, I really wanted to get the audio in, but there was just no time left sadly, this whole project was made in every spare minute I could find while travelling with some friends. And of cause, the balancing; I think most of the values are fine for a jam entry but I agree it's way too easy to reach the quota, it only really gets challenging and then very quickly impossible at around level 39 or so.
Thank you so much for playing!!
A bomb that throws bombs? Genius. Why didn't I think of that?
It's deceptively straightforward right? We wanted to have the bomb mine ores with a pickaxe at first, but then we thought that the explosions were way more satisfying and we went all in on them!
sure thing
HOW does this not have more ratings??? This is an absolute masterpiece! Its so extensive and satisfying to play while still perfectly yet uniquely in line with the theme!
-Well done for making this! p/s There's no shame in self-promoting your own game :D
Thank you so much!! We're glad that so many people seem to like our game, we had a lot of fun making it, even though it cost a few sleepless nights (as is usual)!
This game is the most time I've spent on a game this jam! Completely enjoyable. I can see it becoming a great game by adding SFX and music. Unbelievable you did such amazing work in just four days.
Thanks so much! Hearing that it kept you hooked for that long means a lot to us. You're right about the SFX and music; it's definitely the first thing we want to add if we put together a post-jam update. Thanks for playing!
Really satisfying to destroy the stones and valuable ores, the idea of this game is amazing and I agree with other comments. Great work!
Thank you! We're glad you had fun!
this game is so addictive, ive been playing it for more than 15 minutes, and could've gone on for much longer. some music and sfx would benefit this game so much, I believe you lacked time. great job !!!
Happy to hear you enjoyed it! And yeah, it's just as you said: the countdown waits for no one. I really wanted to get sounds and music in this time, but alas, no time left.