Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lemaitre Bros.

84
Posts
754
Followers
5
Following
A member registered Aug 26, 2021 · View creator page →

Creator of

Recent community posts

thank you so much for playing :)

by far the most addictive game of the whole jam. congrats. been playing for 30 minutes

cute relaxing game. Feels good to have a game like that in the jam ! :)

very good game art and audio is peak. congrats on the artist. Game Design is great too.

Very useful. I use it in every unity project

very very good idea. I like it alot. maybe for lowering difficulty or making it a bit more accessible add an indicator that tells what the next modifier is. Other than that great game great job !!

thanks for the feedback !
I played your game it was so fun 

98k score

this was unexpectedly very fun lol. Had a great time. GOOD JOB.

I understand ! feel free to experiment on it as much as you want after the voting period ends :)

I scored 1174 ! I loved the time management aspect of the game. very clever use of a countdown timer. I was just wondering, is the level infinite ? I think there's a point where you cant go further in the level. Great job on your entry !!

great entry. you tried something unique and I indeed liked it alot. also the atari artstyle is very pleasant. Good job !!

some feedback : there are some objects that I dont understand how they work, sometimes spikes dont kill me whereas normal platforms kill me. also 10 points to win seems a bit too high.

Now the positive : the concept is great !!! with my feedback in mind this game could be even more fun than it is. I also LOVE this unique artstyle. keep up the good work and energy ! :)

I indeed really enjoyed it :))

thanks for playing and for the feedback ! :D

thanks for playing im glad you enjoyed some parts of my game 🥹

Aw thank you for taking the time to play my game :)

this game is so addictive, ive been playing it for more than 15 minutes, and could've gone on for much longer. some music and sfx would benefit this game so much, I believe you lacked time. great job !!!

great game foundations. the core gameplay loop is fun but here is how you could have improved the games by adding small things : decrease the time from 90s to 60s for a more dynamic gameplay loop, maybe with small upgrades each run ; adding simple movement mechanics, like rolling to catch fleeing chickens ; I really liked the fact that carrying several chickens at once makes you drop one of them in the way, so its high risk high reward.

thank you so much for your time and your comment 😮😮the cycle based spikes are challenging for sure but sometimes frustrating I must admit 😅 I couldve improved level 8. also it's crazy that you managed to go from flag 8 to 10 in just 10 seconds !! 

your game was so original and the artstyle so cute 🥹thank you for making this game

OMG that was soooo fuuunn 😭😭😭 probably the game I enjoyed the most so far in the jam bro nice job its perfect I mean it

that was actually very fun to play ! an original idea with great levels. great job

such a vibe :) great work

yeaa that's the vibe thanks for playing !!

thank you so much 🥹

thank you so much for your comment !! :)

that was a great jam game ! the physics and controls felt actually really good and the progression curve was well done. Congrats on the making of this game :)

Yes this is wonderful

I LOVE THE ARTSTYLE !!! the core gameplay idea is also very good and well used in its various levels. could definitely make a longer game with this concept. However it would be even more satisfying with more juice / polish like screenshakes. great game :)

It has that nice fruit ninja game juice. Original idea and satisfying gameplay !

I very much like the graphics. choosing pico-8 as a game engine was a nice idea for a gamejam. However after picking up 2 fruits I dont think there are any fruits left I can pick up, or I missed something !

solid gameplay and original take on the theme :) definitely reminds me of the days as a child trying to hide my 3DS under my pillows. great execution !

that's so nice to read :O thank you for playing and enjoying !!

Very good execution and nice puzzle game concept. reminds me of the prime days of my childhood when I was playing crypt of the necrodancer. 

I LOVE theses types of games !! Thanks for making Duck duck duck game. artstyle and music / sfx felt sooo great :D

very original idea. clever level design. great job !

thanks for the good feedback, this is definitely a field of improvement :)

there is so much work in this, such a gem !

I really like games playing with inertia in their gameplay, and your game definitely succeeds in the controller. It is challenging to get to the end of the countdown but not frustrating which is good. Now maybe you could've added a little warning sign on the edges of the screen, where bullets are about to come. The artstyle is soo good :) Great game