Very unique Platformer! Really like the rhythm aspect to it!
Play game
COUNT FIVE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #179 | 4.383 | 4.383 |
| Enjoyment | #510 | 3.979 | 3.979 |
| Audio | #1525 | 3.426 | 3.426 |
| Artwork | #1792 | 3.766 | 3.766 |
| Narrative | #4330 | 2.489 | 2.489 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is built around a repeating countdown from 5 to 0. Each number changes your jump height, platforms, and other objects.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
SimpliTail
Comments
A lot of fun and very creative puzzle mechanics! I'm amazed at how you managed so much variety in such a short amount of time, very well done!
The little robot was very cute, great use of the CRT style TV too. And the level mechanics were great, constantly adding when I thought “surely we’re done now”, and then a different take on the mechanics. Great job!
Really creative.A well-made platformer that fits the theme perfectly. Really enjoyed it.Great game
Refreshing gameplay. A little bit hard at lv 11. I couldn't pass it but enjoyed the game very much. Great job
This is a pretty simple idea but you get a lot of mileage out of it, with every level introducing a new twist on a seemingly simple idea. At first I thought you could get a few levels out of just the jump height variation, but there's always something new. Very nice!
You found a good variety of ways to expand on the initial gimmick. Well done. The art is simple but polished too
This is a really good jam entry! I quite enjoyed it! Simple mechanics and controls, good difficulty curve and entertaining challenges. Good job!
Genuinely enjoyed your game! Theme interpretation is quite good, art style is great and gameplay is refreshing. Great job!
Super polished visuals and audio and loved the unique gameplay mechanics and that it wasn't about speed running through the level. The bgm is super catchy too!
Really liked level 5, level 7 was hilarious when after struggling with the boxes stuck on the sides I eventually got them all nicely lined up only to have them reach 0 and float altogether to the side. The explosion restart was particularly cathartic right then haha! Level 11 is such a troll level haha
I love all the different level designs for this! I wasn't expecting so many different ways to use your countdown mechanic. I would love to see more levels. Mayhaps a level where different doors are correlated with the countdown would be interesting. Also, was the last level shape purposefully a 5 lol. Love that if it was
Great idea, great implementation ... i loved the concept and the level design .. being able to switch up/down the countdown, make use of disappearing platforms, etc. Also a good idea to have at the start the ability to choose the level! Well done!
Awesome game! Felt very polished, that question mark level was hard
Great idea with changing the jump height based on the countdown ! The TV dude is very cute hah . Overall, everything is well executed , the art ,the music and the feel!
Puzzles are well balanced in my opinion , I think I found the one with question mark platforms the hardest . .
Why player shouldn't jump in the last level ? I jumped anyway ... still made it to the end 🤣
Such a cool mechanic I feel like I haven't seen before, and you used it really well. All the levels were fun and fair and it was the perfect length for a jam game. I really enjoyed this!







Leave a comment
Log in with itch.io to leave a comment.