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A jam submission

Count DoomView game page

Spell your way through a grid based procedurally generated dungeon !
Submitted by aznoqmous (@aznoqmous) — 2 hours, 21 minutes before the deadline
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Count Doom's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1634.3944.394
Artwork#10544.0004.000
Enjoyment#11433.7273.727
Narrative#67412.0612.061
Audio#93831.5151.515

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A count-down loop is the central mecanic of the game

(Optional) Please credit all assets you've used
All assets were hand made by myself or public domain (font)

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Comments

Submitted

Really love the artwork! and the core concept is intriguing!

Submitted

Really unique turn-based game ! Shoutout to the artists, stunning artwork. The gameplay is also addictive and fun! I really wish this to become a full game ! The only thing lacking I think is the audio, otherwise amazing work!

Submitted

Interesting concept. 

Submitted

I love art ! Your games are really fun !

Submitted

Really interesting concept, great execution, I could really see a full game come out of this !

Submitted

Really cool idea! I was impressed how well the pathfinding worked, and I liked that I got to place the spells on the specific 'beat' that I wanted to either spread them out or go for a dash in, dash out combination by bunching them together. Really nice! If you continue developing it, adding some music and having the character make their movement on the beats would probably feel great!

Submitted

AMAZING, very cool development of the theme, and art is 10/10!!

Submitted

Very novel idea and good execution! There's definetly alot of room here to optimize spell placements and create devastating combos. Game Jam obliges, there's a lack of feedback (especially taking damage), and the auto pathing movement can be quite enfuriating (i died once after a combat because i had 1HP and the character decided to path into a spike!) but there's plenty of meat on the bones for a game made in such a short jam. Good stuff!

Submitted

Nice take on the theme, great and cute game art ! It has potential and I can totally see it as a full game with lots of levels and content !

Submitted

Original take on the concept and great execution !

Submitted

I liked the concept. It would have been nice to have more content, but it's understandable for a jam game. Very nice presentation.

Super funny game mechanic, it gives so much space for strategy and makes the game really replayable. Cograts!

Submitted

I just kept playing it. It is addictively fun and has so much strategy behind it in deciding which ability to put where. Really loved this one.

Submitted

super creative and well-made, i feel like the way the numbers are displayed doesnt convey the countdown theme too well tho

Submitted

This games great, interesting you had a puzzle version of this because I was thinking this wouldve been an amazing puzzle type game, wonder why you changed to roguelike?

Submitted(+1)

I'm a bit biased on turn-based tile games like that so I really liked the concept, it's also gorgeous as usual! Big potential

Submitted(+1)

i like the game art