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A jam submission

One at a timeView game page

Submitted by christophrr — 6 hours, 26 minutes before the deadline
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One at a time's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11303.7313.731
Creativity#12033.9733.973
Audio#27773.1373.137
Artwork#47293.0273.027
Narrative#53362.2972.297

Ranked from 182 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You command a crew of characters, but you only control ONE at a time, and control counts down and auto-rotates to the next one every 5 seconds. Layered on top is the level's own doom clock (a bomb fuse, a rocket launch, a reactor meltdown), and almost every object has its own countdown too: timed doors, burning fuses, crumbling floors, launcher cycles. The puzzle is orchestrating a whole team you can only touch one at a time while several countdowns tick at once. Everything counts down and juggling all of them at once is the whole game.

(Optional) Please credit all assets you've used
Design, code, art, and all 15 levels: Christoph.
Made with Godot 4.5.
Sound effects: procedurally generated in-engine.
Music created by MondaMusic

(Optional) What would you like to be called if GMTK features your game?
Christoph Rintz

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Comments

Viewing comments 40 to 21 of 123 · Next page · Previous page · First page · Last page
Submitted(+1)

At first it felt a bit too easy, but at level 4 difficulty and creativity jumped quite a bit (maybe a bit too steep even), then it was quite fun. Love that there are community levels, I don't think I ever seen that in a jam. Graphics are simple, yet at the same time attractive. 

Submitted(+1)

Great entry ,  and the progression felt nice! congrats!

Submitted(+1)

Very polished game, and self-explanatory mechanics. I like the solo spin on piko park kinda game. Great entry, congrats!

Submitted(+1)

Simple mechanic that’s given a lot of depth through the level design! I love this kind of puzzles and I think yours hit the spot! Having global time as a metric for highscore is also good to allow creative solutions.

Also, A level editor?! GG

Submitted(+1)

some clever puzzle design! fun take on the theme. nice escalation of difficulty to the levels, had a really good time playing through

Submitted(+1)

Very interesting take on the theme! Reminds me of Death Squared. Nice work!

Submitted(+1)

Very creative game! Starting from level 4, the countdown theme really shines, and the game transitions from platforming to puzzle. Great game!

Submitted(+1)

Fun little puzzle platformer, fits the theme really nicely.

Very fun to play with some interesting puzzles later in the later levels :)

Submitted (1 edit) (+1)

I really enjoyed the puzzles! The time limit thing was a bit weird at first since I thought it's just forcing me to solve the puzzles faster, but in later levels it's actually used to make stuff impossible and to force a specific solution, which is cool. 
I liked that the buttons weren't explained and i had to go through trial and error.  I don't like text explaining everything in games

Submitted(+1)

Super fun puzzle platformer and I'm saying that as someone who doesn't generally like puzzle platformers. Level 4 with the blue wall wasn't clear to me. Even after watching the help video I was like, "what?" lol. But overall, very fun mechanic and great execution. Good job! Lots of fun!

Developer

Thank you for the feedack! For level 4: The button opens the door only for 2 seconds after being pressed. This means you have to make sure that you press it at the end of lets say A’s turn and be ready to instantl walk through in B’s turn… Pressing it too early will make the 2 second timer run out before you can enter with B. And trying to walk in with C after pressing the button with A won’t work since skipping B’s turn will cost you 5 seconds aswell…

It is a bit hard to expalin through text but hope that helps!

Submitted(+1)

Minimalistic and well presented puzzle platformer. Good job!

Submitted(+1)

Minimalistic and well presented puzzle platformer. Good job!

Submitted(+1)

A very cool and smart puzzle game. I completed a lv with 0.1 seconds left twice!  Good job! Keep it up!

Submitted(+1)

Nice concept! I like how the order of the character is set, so that you can not just send one off and hope for the best :D I wish there was a bit more time to think tho, maybe a pause function, or like another person said, some thinking time in the beginning might be really nice?
Anyhow, great work!

Submitted(+1)

awesome, and sometimes quite the puzzle! the movement feels polished, and the level possibilities are endless! keep it up :>

Submitted(+1)

Fun game! Kinda reminds me of pico park!

I feel like it has no limits and can grow to have a lot more puzzles and levels. Nice work!

Submitted(+1)

This is way too stressful hahaha! It totally fits the theme, great job!
I wish there was a pause at the start of each level, so we could take a moment to figure out what to do before the timer starts

Submitted(+1)

This is way too stressful hahaha! It totally fits the theme, great job!
I wish there was a pause at the start of each level, so we could take a moment to figure out what to do before the timer starts

Submitted(+1)

Really polished and fun game.

Also a whole level editor is really cool to have.

(+1)

gas game love puzzles

Viewing comments 40 to 21 of 123 · Next page · Previous page · First page · Last page