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A jam submission

Slime TimingView game page

Time the explosion of your slimes!
Submitted by applesarebad, cumbersome-vogue, PeanutPiglet — 13 hours, 57 minutes before the deadline
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Slime Timing's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6824.1394.139
Enjoyment#23613.4173.417
Audio#35672.9722.972
Narrative#62622.1392.139
Artwork#64232.6392.639

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You count down in your head to time things, and slimes count down to become more invisible.

(Optional) Please credit all assets you've used
All art and music by us!

(Optional) What would you like to be called if GMTK features your game?
applesarebad, cumbersome-vogue, peanutpiglet

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

interesting mechanics and nice music

Submitted

I went to play the game for a quick bit, and before I knew it, two hours had already passed!

Developer

wow! thank you so much! 

Submitted

Very nice choice of music, the game is smart but a little too hard for me. I really like totally homemade games. Good drawing, good coding, good fun. GG!

Developer

Thanks! It does feel really good to be able to say we did all the art and music ourselves 

Submitted

Very creative!  the music helped a lot! Great work!

Developer(+1)

Thanks! 

Submitted

I enjoyed it a lot! Some of the levels would be tricky enough even without invisible slimes. I bet you could make good puzzles using these slimes and towers. Really liked how the music was in sync with the gameplay!

Developer (1 edit)

Yes, we were planning to make better levels, but ended up spending the last of our time bug fixing what we already had. Nice that you liked it, thanks for playing!

Submitted

I really like counting beats like that, so I enjoyed it quite a bit xD Very creative and nice take on the theme! Great work!

Developer(+1)

Glad you liked it. Thanks for playing!

Submitted

Really neat take on the theme! Engaging, especially for me as a drummer, trying to lock in and keep time to tell when the slimes will arrive at their intended destination. Great job on this!

Developer

Thanks! It's really cool that this reminded you of drumming :D

Submitted

Really good idea! it mixes a rythm game with puzzles!

Developer

Thanks!

Very creative theme implementation! I loved the idea of counting down the music beats while playing a reverse tower defense. I also love the art style and the pleasant music. I can't wait to play a future version with sound effects!

Developer

Thank you! I'm glad you liked it :D

Submitted

Really fun idea. Having the turns be in sync with the music made it intuitive to keep track of the slimes. Great stuff.

Developer

Thanks! We wanted it to feel kinda rhythm gamey.

Submitted

This is a neat little puzzle game. I love how the gameplay is carefully introduced to the player and how the star rating works! Makes it more fun to replay, cause you can just go for the bare minimum win, then master it later. Nice one!

Developer(+1)

Thanks! The stars were nice because it made making levels a lot less scary since people could always go for few stars so difficulty wasnt as much of a concern

Submitted

This was really fun. I was concerned after the first level that you could just count the difference in tiles to know when to send multiple slimes in and blow them all up at once. But then the attack towers really changed it up and having to then navigate the shield slimes was a lot more overhead to keep track of. Very challenges and a unique idea I have not seen yet in the jam. Well done!

Developer

Appreciate it! coming up with a lot of things took a lot of time so we're glad you enjoyed the variety :D

Submitted

OMG this was so fun! One of the best games yet!

Developer

thanks :D

Submitted

Super creative way to turn the theme into a mechanic!

Developer

Thank you!

Submitted

Cool idea

Developer

thanks! 

Submitted

Very very good idea of counting beats fits the theme very well! Loads of levels, and it introduces new mechanics on the go! 

Developer

Thank you so much!

Submitted

Super cool game! The music really helps with the timing, which massively increases the fun level imo.

Developer

Thank you so much!!!

Submitted

Made it to level 20. The controls were a little awkward but It was satisfying to pull off a blind combo. 

Developer

Woah nice! Appreciate you finishing it!

Submitted

Reminds me of Nintendo DS Rhythm Heaven! And really creative idea of the slimes becoming invisible!

Developer

Yeah! I've thinking about rhythm heaven a lot recently

 

Submitted

Interesting interpretation of the theme. I like the combination of puzzle elements with rhythm game mechanics. I feel like new slimes could be introduced a bit faster (especially for the game jam context) to ensure everyone gets to see everything you made. Good job!

Developer

Thank you so much! appreciate the feedback :D

Viewing comments 24 to 5 of 24 · Next page · Last page