Really clever little puzzle game! I liked how every move advances the whole board, making me stop and plan around the dogs instead of rushing. The quick undo makes experimenting with different routes feel very smooth, and the pixel art is lovely. The ending reveal genuinely made me laugh too—I definitely wasn’t expecting the “completely legitimate sheep-grooming operation” to pay off like that. Great title pun as well!
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New Year's Ewe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1528 | 3.235 | 3.235 |
| Artwork | #1614 | 3.824 | 3.824 |
| Creativity | #3253 | 3.529 | 3.529 |
| Enjoyment | #3981 | 3.059 | 3.059 |
| Audio | #4305 | 2.824 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every level has a limited number of moves. Each move advances the wolf, sheep, and mastiffs at once, turning the puzzle into a countdown toward capture, escape, or failure.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Gulls' Garbage Games
Comments
The pixel art is so pretty and pleasing to the eye, the game's loop is pretty creative too although i found it harder than it looks. Some sfx to the sheep and the dog would've been nice and more immersive. A pretty well done game, great job!
I liked the story and the pixelart is soo good, The fact that there are night levels also is a huge plus. The music is lovely done and in general is a well done game. Congratulations!
really nice pixel art! and the concept is really good, i love playing the villain in games ^ ^
I found the game kind of buggy though, I wasnt able to quit the level to retry if i failed, and ended up just closing the game and reopening it. but that wasnt a dealbreaker, i think its overall such a sweet game! :D
Thanks for you review!
Yeah, I kinda spent a lot of time refining some details instead of finishing everything... Then, the programmer hasn't enough time to fix this minor bugs -- shame on me. But it was our second jam, I'll manage my time properly next time to deliver a most cleaned version for y'all guys!
Besides that, I'm really glad that you could appreciate this a little bit. And as an artist, I'm really glad that you appreciated the visuals!
Super interesting gameplay and the artstyle feels homemade and warm. If i had a nickel for every top down, pixel art sheep based puzzle game in this jam, I'd have 2 which isn't much but kinda odd it happened twice. Anyways, great job!!!
I loved the art. The cutscenes were beautiful, more like pixel paintings. The sprites were great, especially the different seasons and environments. Sometimes, waiting on the NPCs to move made me feel slow, especially once I had a plan to beat the level. I appreciated that if none of the NPCs are planning to move, you're able to move much more quickly.
Also adding a level editor is so awesome, it really blew me away that you included that in a game made in 4 days!
Really cute game! You can tell a lot of effort went into it, and the idea and atmosphere are really charming.
I did run into some bugs though — for example, when the dog caught me, the game sometimes froze and I had to restart. The game could also use some clearer instructions, since some parts were not very intuitive.
Still, it’s a fun and creative project with a lot of potential. Great job!!
I loved the idea of a turn-based game in which you sometimes really have to think through what your next step will be. The game is easy enough for people to understand and get a hold of. What I absolutely loved was the artworks. The wolf, sheep and the dog with the environment. They look impressive and stunning. The audio does with the pixel theme of the game and the game didn't bore me even after a while of playing. Nicely done, loved it.
I was able to get this to run on Linux using Steams "Add a Game" and setting it to use Proton 9 for anyone else that may need this information!
I enjoyed the art, especially the cut-scenes. I was a bit confused by two aspects:
- Am I to only take one sheep and levels just have more than one sheep? I attempted to grab more than one sheep in a few separate levels.
- The sleeping sheep are immune or maybe that was a bug on my end?
Maybe I missed some information somewhere as I am not sure what the win condition is?
When escaping with a sheep it gives me a "Retry" screen indicating I didn't complete the puzzle.
Despite those critiques, I did enjoy the game and I played every level and even messed around with the level editor. This is a strong entry!
Aye, mate! How are ya?
Thanks for your detailed review! I appreciate the time you put on it. I'm really, really glad you enjoyed our art.
It's our second Jam so we had a few problems with managing time (me, particularly). Therefore, this resulted in the problems you're facing:
1. We should have added a couple of introductories levels explaning the mechanics... but the idea was to get a sheep at a time.
2. Probably a bug on your end... we should have tested more to find it.
3. The idea was to give a reward if the player find the shortest path... Like, a single star for completing the level and 2 stars if find the optimal path. That is the puzzle.
Despite those minor issues, I'm glad that you enjoyed a bit!
I loooved the interlevel cutscenes. I had a couple bugs on me about inputs, but it's gamejam! <3
The puzzles were just forgiving enough for me who's not too clever. I am just a super massive fan of the theme and set dressing. I can tell that you're just an incredible artist and I'm going to have to keep an eye on your arts.
Hello! Thanks for your review!
I am really glad that you loved the cutscenes! I put a lot of effort in it!
Yeah, I spent a lot of time into polishing some stuff into the artstyle and it ended with the game having a few bugs... haha! But it's our second Jam, we will learn with that and the next game would be better!
Well, I do not like to brag but I've been doing some really cool stuff. Actually, we are four artists practicing pixel art every week and we are producing some interesting pieces... Maybe we will post them into a profile or something!


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